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#1 (permalink) |
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Registered User
![]() Join Date: Apr 2003
Posts: 88
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PS2 emulation and flickering textures
When emulating PS1, textures 'move'. Will PS2-emus too have flickering textures in emulated games?
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#2 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,555
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Re: PS2 emulation and flickering textures
I don't think so since the PS2 should have a z-buffer which will enable such things as Perspective correction and per pixel accuracy.
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#3 (permalink) |
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programmer
![]() ![]() Join Date: Aug 2003
Location: Varna,Bulgaria
Posts: 201
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Re: PS2 emulation and flickering textures
thats great but how does ps1 makes 3d graphix without z-buffer?
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#4 (permalink) |
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Registered User
Join Date: Oct 2002
Location: allegany, NY
Posts: 25
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Actually the textures will still 'warp' in PS1 games emulated on PS2 (Console and PS2 Emulator) because the games were not coded to utlize a z-buffer. (PSX had no z-buffer, so the games didn't call for one).
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#5 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,555
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Re: PS2 emulation and flickering textures
He's talking about PS2 games emulated on a ps2 emulator. In that case, it will have a z-buffer.
The ps2 has the actual hardware to run ps1 games. Not emulate them.
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