Emuforums.com

Go Back   Emuforums.com > PS2 Emulation > Misc PS2 Discussion
About Us Register FAQ Members List Calendar Mark Forums Read

Login to remove all ads!
Reply
 
LinkBack Thread Tools Display Modes
Old May 13th, 2003   #1 (permalink)
Registered User
 
elachys's Avatar
 
Join Date: Jan 2003
Location: England, drinking tea.
Posts: 547
Question I want to help

i have some free time and want to learn how to make plugins for ps2 emulators.
I know you need to learn how to programme and thats not a problem because i want to learn (i have pretty much no knowledge).
i was woundering what language would be best for a beginner and what compilers to turn the code into .dlls
i am a windows xp user and money is not a problem
please help!!
i hope to speed up PS2 emulator developement 'cause even though i own a PS2 i like emulators more

Last edited by elachys; May 13th, 2003 at 17:26.
elachys is offline   Reply With Quote
Old May 13th, 2003   #2 (permalink)
Locked and Loaded
 
Razor Blade's Avatar
 
Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,025
Um you might want to edit that Kazza remark you made. Hmmm But I think you would have to take a while to learn about the PS2 and programming and stuff. If you can contact the guys who make the emu im sure they might be able to tell ya what to do or talk to other emu plugin developers.
__________________
--------------------------------------------------------------------------------
Core 2 Duo T7300 2.0 GHz NVIDIA GeForce 8400GS 2GB DDR2 RAM
Hitachi 120GB HD Dual Layer DVD+/-RW Drive Windows Vista Home
Premium
Dell 2007WFP LCD Dell XPS M1330 Laptop 1TB Western
Digital MyBook External HD
Logitech Z10 Speakers PLAYSTATION 3
--------------------------------------------------------------------------------
Razor Blade is offline   Reply With Quote
Old May 13th, 2003   #3 (permalink)
:3
 
Shiori's Avatar
 
Join Date: Aug 2001
Location: Seoul, South Korea
Posts: 10,116
Well, your desire to help is admirable, but unfortunately programming, and plugin development in particular cannot be learned in such a short time. You must have YEARS of programming experience to even begin to consider tackling emulation. Heck, even if I think I can learn that fast I won't even begin touching it until I read up on a LOT of PS2 datasheets.

You could probably help by volunteering your PS2 for some dev work though... not sure if they still need such a guy, but hey, money's not a problem, right?
__________________
"...And when I finally meet you again, I want to ask you - have you found what you were looking for? Because that's what I felt you were doing, all these years. And I want to hear you answer, "Yes, I have, thank you for asking," and we'll be together again, until the end of our days..."
Shiori is offline   Reply With Quote
Old May 13th, 2003   #4 (permalink)
Registered User
 
elachys's Avatar
 
Join Date: Jan 2003
Location: England, drinking tea.
Posts: 547
yer but i don't want to make my PS2 screem (the plastic knife method).
i want to either make a demo or design a plugin
i think a demo would also be cool.
elachys is offline   Reply With Quote
Old May 13th, 2003   #5 (permalink)
:3
 
Shiori's Avatar
 
Join Date: Aug 2001
Location: Seoul, South Korea
Posts: 10,116
Like I said, if you don't know squat about programming/coding right now, not even VB or HTML, then forget it and just wait for the next release like everyone else.

It WILL eventually play commercial games, just not now. So just be content with your console in the meantime. I know I am.
__________________
"...And when I finally meet you again, I want to ask you - have you found what you were looking for? Because that's what I felt you were doing, all these years. And I want to hear you answer, "Yes, I have, thank you for asking," and we'll be together again, until the end of our days..."
Shiori is offline   Reply With Quote
Old May 13th, 2003   #6 (permalink)
Registered User
 
elachys's Avatar
 
Join Date: Jan 2003
Location: England, drinking tea.
Posts: 547
oh i know enough HTML and PHP to design my own (and modify) sites. (click my sig) I also did do YABASIC for a week or 2 and almost got a game of pong to work except the ball went through the bat and the launch vector on the ball was a bit weird
and i don't care if a PS2 emu never plays commercial games i always wanted to learn how to programme properly (not just working it out from other peoples source code)
elachys is offline   Reply With Quote
Old May 13th, 2003   #7 (permalink)
Flood Yourself
 
Phoenix Flame's Avatar
 
Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,338
Like everyone has said so far, emulation isn't the right place to start. Have you downloaded the PCSX2 source code? Get it and have a look it and see if you can make any sense of it. Then go study programming for a year and see if still makes any sense - it won't. You'll need not only years and years of programming experience but a genuine INTEREST in programming to get anywhere. That's what sets the best programmers apart from the people who study it because they want a high paying job - these are the people who write AI routines in their spare time or recompile the linux kernal for a laugh.
Phoenix Flame is offline   Reply With Quote
Old May 14th, 2003   #8 (permalink)
Registered User
 
elachys's Avatar
 
Join Date: Jan 2003
Location: England, drinking tea.
Posts: 547
ok. but does anyone know a decent compiler 'cause source means nothing unless you can do something with it?
elachys is offline   Reply With Quote
Old May 14th, 2003   #9 (permalink)
Flood Yourself
 
Phoenix Flame's Avatar
 
Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,338
Incorrect. Source means everything. What's the point in downloading the source if you're only going to compile it? You have to read the code, work out how the program works with the plugins and how you will have to write your plugins so that they will work correctly with the emu. Before you even think about compiling anything you'll have to know exactly what it is you're going to change and how you're going to do it.

Listen to us when we say that this is probably way over your head. Like I said, download the source and read it.
Phoenix Flame is offline   Reply With Quote
Old May 14th, 2003   #10 (permalink)
Registered User
 
elachys's Avatar
 
Join Date: Jan 2003
Location: England, drinking tea.
Posts: 547
ok. so say i change the source without a compiler thats still all it is.
So to see if i'm doing it right i would love to actually "run" the code
elachys is offline   Reply With Quote
Old May 15th, 2003   #11 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
I don't know of any free Windows compilers, but I do know of a good DOS one (which I use for all my C++ programming), called DJGPP. You can find it at http://www.delorie.com/djgpp/
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote
Old May 16th, 2003   #12 (permalink)
Registered User
 
Join Date: May 2003
Posts: 7
Help!

Does anyone here know where to get the internal specifications or datasheet or anything useful for the emulating the ps2 hardware? Can someone kindly link them...

Thanks!
night_sky is offline   Reply With Quote
Old May 20th, 2003   #13 (permalink)
Emu author
 
Join Date: May 2003
Posts: 193
night_sky, how about the PCSX2 source code

also you can google, and you will find several PS2 homebrew development sites, they have quite some info
ector is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 16:51.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.0 Release Candidate 3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5