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#61 (permalink) |
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Registered User
![]() ![]() Join Date: Jun 2008
Location: United States
Posts: 181
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Good luck. I won't question the validity of your activities; coding for fun is always a joy for some of us. I've faith you're not causing trouble.
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#62 (permalink) | |
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Engrish is the great!
![]() ![]() Join Date: Jul 2008
Location: UK
Posts: 207
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But I've also noticed a new 37% increase in the development of Memory Map Emulation. "First version available in 2008," should be interesting.
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#63 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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We“re in the 3rd week of October, I wonder if something went wrong....
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#64 (permalink) | ||
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Engrish is the great!
![]() ![]() Join Date: Jul 2008
Location: UK
Posts: 207
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Quote:
Quote:
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#65 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Maybe the development was delayed for some reason, to make an emu is a HUGE job so I think thats why we haven“t any news yet.
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production Last edited by shogun_nihon; October 27th, 2008 at 12:38.. |
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#66 (permalink) | ||
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,219
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Emulation trustees checking out some private alpha (or source code, in whatever state it is) could confirm this, since everything else seems to comfort sceptics. Quote:
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#67 (permalink) | |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Quote:
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#68 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: india<<hyderabad..it rocks>>
Posts: 2,773
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i have full faith in this author........something tells me the first release is gonna be a bit of a surprize....maybe we would get this emu as Christmas gift
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#70 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,219
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Would it be possible to answer questions here as well (and paste answers of interest into here) ?
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#72 (permalink) | |
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Engrish is the great!
![]() ![]() Join Date: Jul 2008
Location: UK
Posts: 207
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(or, of course, you could just browse the forums yourself lol)
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#73 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Yeah I think isn“t a bad idea to go to Xstation forum and browse it
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#74 (permalink) | |
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Registered User
Join Date: Mar 2007
Location: Genova
Posts: 17
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#75 (permalink) | |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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Quote:
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私はヴェクター·インダストリー製,対グノーシス専用ヒト型掃討兵器,KOS-MOS Ver.4です CV: 鈴木麻里子(すずき まりこ) "Yo, hecha por la Industria Vector, para uso exclusivo contra GNOSIS, humanoide de armas arrasadoras, soy KOS-MOS version 4". スゴイ麻里子さん、貴方の声が大好きですよ。 Suzuki Mariko - Aoni Production |
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#76 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,219
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Its perfectly fine as it is. New, hmm, working emulators arent as too common. Did you share news of this nice new emulator on the other sites, btw? Many could have appreciated to hear about this new thing...
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#77 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotį... not that it matters...
Posts: 5,792
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Quote:
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Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#78 (permalink) |
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Engrish is the great!
![]() ![]() Join Date: Jul 2008
Location: UK
Posts: 207
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Looks like some people have been hard at work: XStation Emulation Status "Input/Output Emulation (Dynamic Recompilation)" is at 100% now, and it seems progress has been made in other areas. Seeing as this thread/emulator has been seemingly forgotten, I thought I'd post this update.
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#79 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotį... not that it matters...
Posts: 5,792
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That looks great, hope to see a release sometime soon
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Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#80 (permalink) | |
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Heroes Might& Magic Champ
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
Posts: 4,412
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To any questioning the validity of his project, look at the conversation he has with shogun nihon on his sites forum. He obviously knows what he's talking about architecture wise. I am utter positive his project is real. Even though he isn't going to be releasing his code as open source, there are just far too many signs in my opinion validating the validity of his project. Keep up the good work carl.
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