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#21 (permalink) |
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Registered User
Join Date: Jul 2008
Location: ...
Posts: 23
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#22 (permalink) | |
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Heroes Might& Magic Champ
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
Posts: 4,412
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So you speak german(Deutsch?) Kannst du uns ein bischen von deine Code geben so wir konnen bestimmt wissen das deine Projekt legitim ist?
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#26 (permalink) | |
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Heroes Might& Magic Champ
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
Posts: 4,412
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V1ncent says: "You have bios on your website." That is illegal. Copyright violation. Sony Computers will get angry and mad.
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#29 (permalink) | ||
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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![]() i correct this to teach you ![]() Quote:
@carlgoyette: you really should make your project opensource and upload the current code to a repository, i don't think thats a problem for you if you used legal content.
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#32 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,207
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Just a question, how did you know about this discussion to get in?
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#33 (permalink) | ||
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Heroes Might& Magic Champ
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
Posts: 4,412
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one of the first 10 for the result emulator and xstation.
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#34 (permalink) |
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Registered User
![]() Join Date: Jan 2008
Location: morroco
Posts: 75
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@carlgoyette I don't understand why you need to begin a whole project. It took years for pcsx2 to reach something decent. I believe you'd rather participate to playground project ("Project for unofficial pcsx2 changes" ), if you have the skills. Unless you are only interested by fame or traffic to your website ... |
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#35 (permalink) | |
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Registered User
Join Date: Jul 2008
Location: ...
Posts: 23
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#36 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,843
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I prefer seeing multiple projects then just one. Keep it up carl |
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#40 (permalink) | |
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Angel of Death
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Athens, Greece
Posts: 3,628
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All emulators start from somewhere,just like PCSX2 did 6 years ago.This kind of behavior only puts off new authors in their attempt to create a new emulator. Good luck carlgoyette,hope your project is legit
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