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Old February 13th, 2002   #1 (permalink)
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To Dominator and all crappy PC users running SupraHLE

hey DominaTor... I finally made your emulator work, and it is great!!!!! but I have some issues that I hope that you'll help me to solve.....

these are my configurations (evodoo, the best one!!!)

*color: 16 bits
*fullscreen antialiasing: no
*fog: no
*fast alternate ZBuffer:no
*triple buffer: no
*alternate lighting system: no
*texture filtering: no
*show FPS: no
*16:9 viewpoint: no
*oversampling:no

these are my specs...

Diagnostic report - generated on 12/02/2002
------------------------------------------------------------------------------
PowerStrip build - 190
Windows build - v.4.90.73010104.1
DirectX build - v.4.07.00.0700
OpenGL renderer - GDI Generic, v.1.1.0

System board
------------------------------------------------------------------------------
CPU speed - 501 MHz
Type - SiS
AGP aperture - 64 MB
AGP transfer mechanism - DMA
AGP non-local memory - 5,4 MB
AGP revision - 2.00
AGP transfer rates supported - 1x, 2x
Current AGP transfer rate - (n/a)
Sideband addressing - hardware support, but currently disabled
Fast write protocol - (n/a)
AGP texturing - Enabled

Graphics card #1
------------------------------------------------------------------------------
Identity - SiS 620
Memory clock - 39,97 MHz
Engine clock - (n/a)
IRQ - (n/a)
AGP revision - 1.00
AGP transfer rates supported - 1x, 2x
Current AGP transfer rate - (n/a)
Sideband addressing - (n/a)
Display driver - sis620v.drv, v.4.11.01.1060
DirectX driver - dd620_32.dll, v.4.11.01.1060
Attached monitor - Monitor Plug and Play ((Tipos de monitor estándar))
Monitor caps (1) - 1600x1200, 75kHz, 85Hz

Device enumeration
------------------------------------------------------------------------------
SiS 620 (63061039h)
SiS CPU-to-PCI/AGP bridge (06201039h)
SiS IDE controller (55131039h) - using IRQ15
SiS PCI-to-ISA bridge (00081039h)
SiS Reserved (unknown class) (00091039h)
SiS PCI-to-PCI/AGP bridge (00011039h)
C-Media Electronics Audio device (011113F6h) - using IRQ10
C-Media Electronics Communication device (021113F6h) - using IRQ3
SiS Ethernet controller (09001039h) - using IRQ11

OpenGL extensions
------------------------------------------------------------------------------
GL_WIN_swap_hint
GL_EXT_bgra
GL_EXT_paletted_texture

well.... as you may see, I didbn't add anything, speed is OK, but it has a lot of glitches.... well, I think it can be fixed if I disable sound....

besides, no matter what I do, I can't get it to draw sprites or get textures.....
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Old February 13th, 2002   #2 (permalink)
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here goes a screenshot.....

hey guys.... where are the screenshots saved?
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Old February 13th, 2002   #3 (permalink)
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Hey tak. I still can't anything to run on my comp with supra.....
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Last edited by Esturk; February 13th, 2002 at 03:45.
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Old February 13th, 2002   #4 (permalink)
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why don't you give me your specs?

it is because your PC cannot be worse than yours... trust me...
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Old February 13th, 2002   #5 (permalink)
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Quote:
Originally posted by Esturk17
Hey tak. I still can't anything to run on my comp with supra.....
Esturk, you have a Voodoo3, right? SupraHLE should be working perfectly. Make sure your glide2x drivers are working fine.
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Old February 13th, 2002   #6 (permalink)
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hey.... what's happening guys?

I asked.... where are the screenshots saved?, so I know and send you some shots for you to help me out.....
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Old February 13th, 2002   #7 (permalink)
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Just look for them in the supra directory.
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Old February 19th, 2002   #8 (permalink)
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supra hle is'nt all that compaitibly you know, it only plays around 15% of available n64 roms, and pj or 1964 are around 90-95%. i cant use them cuz of my comp (k6-2 500mhz savage4 32mb, 160mb of ram) the only n64 emulating i do is on suprahle with zelda64
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Old February 19th, 2002   #9 (permalink)
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Quote:
Originally posted by cooliscool
supra hle is'nt all that compaitibly you know, it only plays around 15% of available n64 roms, and pj or 1964 are around 90-95%. i cant use them cuz of my comp (k6-2 500mhz savage4 32mb, 160mb of ram) the only n64 emulating i do is on suprahle with zelda64
well.... at least you got a 32 Mb video card..... mine is a chipset with 8 Mb and it eats it from the RAM
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Old February 20th, 2002   #10 (permalink)
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hey esturk i used to have a v3. i have a fix for u, go to www.zophar.net/n64.html scroll all the way down to the uhle section, download the voodoo3 fix copy your glide2x.dll from your system dir to your main uhle dir, rename the file in the zip u dl'd to oglide.dll (might be oglide2x.dll i dont remember just try em both.


Hope this helps, if so enjoy
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Old February 20th, 2002   #11 (permalink)
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Thanks dude. I'll give it another shot tomorrow morning.
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Old February 23rd, 2002   #12 (permalink)
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takmadeus, where are those screenshots you've promised to show up?

Screenshots are located in your SupraHLE folder : 01.tga, 02.tga and so on.
You can easily convert them to jpg or gif.

However, even tho' evoodoo is in my opinon the best wrapper ever (biased opinion since latest versions are SupraHLE optimized), I doubt that it is the most accurate for your gfx configuration.
Read : not the fastest.

However, try enabling some video options with evoodoo. The one after the other, and see if it improves gfx quality or not.

I can't provide you with many more advices since SIS emu users remain rare.
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