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#1 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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Nrage DirectInput Overhaul
Quote:
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#3 (permalink) |
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Least Likely to Succeed
![]() ![]() Join Date: Oct 2008
Location: Rawr
Posts: 171
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What's rabiddeity up to now anyway? I haven't seen that guy around in over a year. Also, I thought you moved the SVN hosting to Google Code.
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Dolphin SVN r5030: x86 Builds: Dolphin x64 Builds: Dolphin Desktop: OS: Windows 7 Ultimate x64 rc1 | CPU: Intel Core 2 Duo E6600 (2.40GHz) | RAM: 2x 2GiB + 2x 1GiB DDR2 (6GiB total) | Video: NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic ![]()
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#4 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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hes busy with.. err.. stuff. but seriously, i suppose i can get some help from other emudevs, omega or mud maybe, but they'll work behind the scenes only really.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#5 (permalink) |
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Least Likely to Succeed
![]() ![]() Join Date: Oct 2008
Location: Rawr
Posts: 171
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That's cool, I know all about “err stuff.” Unfortunately I'm not much of an emudev. :\ And I've somewhat shifted away from emulators recently, I've been too obsessed with Rock Band 2. But I can probably help test anyway, and find any other bugs. Mostly I'd like to see an N-Rage plugin for the Dolphin emulator, but many people wouldn't like that since N-Rage isn't cross-platform. So if I wanted that I'd probably have to do it myself. Maybe they'll teach me something useful in college...
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Dolphin SVN r5030: x86 Builds: Dolphin x64 Builds: Dolphin Desktop: OS: Windows 7 Ultimate x64 rc1 | CPU: Intel Core 2 Duo E6600 (2.40GHz) | RAM: 2x 2GiB + 2x 1GiB DDR2 (6GiB total) | Video: NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic ![]()
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#6 (permalink) |
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Registered User
Join Date: Apr 2009
Location: CA
Posts: 11
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Rumble Pak - Nrage Plugin - Project 64 - N64 - Trouble - Problems - Not Working
Just picked up a couple of Rumble Paks and want to use them with my Project 64 emulator. I am having trouble with the set up. When I go to the Controller Pak tab in the latest version of Nrage's plugin, I have the RawData option ticked and the dropdown menu set to Rumble Pak, yet under Force-Feedback device nothing is appearing and all the text is greyed out. I am using real N64 controllers with real N64 rumble paks with brand new batteries. Squall, do you know anything about this (you were very helpful last time)? I am stumped - and my fingers are exhausted from all the Google-ing!!! FYI - I tried unticking the RawData box with no result. I also restarted Project 64 repeatedly with no result.
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#7 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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If you are using real n64 controls, then the driver has to support the rumble pak.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#9 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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what adapter are you using?
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#12 (permalink) |
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Registered User
Join Date: Apr 2009
Location: CA
Posts: 11
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OK, so I tried the adaptoid plugin and it doesn't seem to work for me. When I try to run the game, no buttons work. It doesn't seem to be sensing my controllers at all. The controllers are greyed out. When I try to configure the options from Project 64, a pop-up window asks "HAve you installed the drivers?". No luck yet.
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#13 (permalink) |
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Least Likely to Succeed
![]() ![]() Join Date: Oct 2008
Location: Rawr
Posts: 171
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Now that's an adapter I haven't seen before. First, make sure the adapter you're using actually supports rumble. If it does, you probably need to install proper drivers for it (did it came with a floppy disk or something? My Mayflash GameCube controller adapter did). If it doesn't, you're SOL and need to either live with not having rumble or get an Adaptoid from eBay.
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Dolphin SVN r5030: x86 Builds: Dolphin x64 Builds: Dolphin Desktop: OS: Windows 7 Ultimate x64 rc1 | CPU: Intel Core 2 Duo E6600 (2.40GHz) | RAM: 2x 2GiB + 2x 1GiB DDR2 (6GiB total) | Video: NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic ![]()
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#14 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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the mayflash adapters don't support rumble,.. unfortunately. if someone were to RE the adapter they could create a custom driver with rumble support......
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#16 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
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"Disclaimer: This software is distributed as is, without any guarantees of merchantability or fitness for a particular purpose. Basically, you can't sue us if you screw up your own computer. This program is freeware released under the GPL. It's freely distributable, as long as you follow the GPL. You are free to modify it, but of course we ask that you tell us so we can incorporate bugfixes in the next version. Finally, don't try to earn money by distributing it." if they want to thats fine by the GPL. anyway,.. still needs somework... trying to implement reading Cart files from archives...
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#17 (permalink) |
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Least Likely to Succeed
![]() ![]() Join Date: Oct 2008
Location: Rawr
Posts: 171
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Just a quick thought; this thing could use XInput support, otherwise the triggers on X360 controllers conflict with each other. But that could potentially complicate things a lot.
__________________
Dolphin SVN r5030: x86 Builds: Dolphin x64 Builds: Dolphin Desktop: OS: Windows 7 Ultimate x64 rc1 | CPU: Intel Core 2 Duo E6600 (2.40GHz) | RAM: 2x 2GiB + 2x 1GiB DDR2 (6GiB total) | Video: NVidia GeForce 8800GT 512MiB | Audio: Sound Blaster X-Fi XtremeMusic ![]()
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#18 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 264
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Squall, Just switched to Windows 7 and now the plugin doesn't show up any more!!! What could cause this? I have all the VS and .net stuff installed but still nothing. I'm stuck! You're my only way out mate! EDIT: NM. I was missin the msvcr70.ddl file - only the 80 was mentioned in the readme in the 2.1 RC3 zip I got. Looks like you amended that since, and thank god you did!
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use the best N64 video plugins? Download the latest Glide64 1.2 right here: Link and for help or comments, use the forums here: Link Last edited by legend100; October 27th, 2009 at 00:47.. |
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#19 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 19,391
|
Quote:
Petition Microfail for decent drivers, or use the shoulder buttons with the left trigger as Z.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; October 27th, 2009 at 07:41.. Reason: Automerged Doublepost |
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#20 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2001
Location: Singapore
Posts: 110
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I re-installed my OS recently, & just now when i tried to run project64 with Nrage 2.1 r3 (All my emulator folder, files are intact in another partition/drive), it says it could not load the "NRage_DInput8_V2_2.1.dll". I tried to reselect "NRage_DInput8_V2_2.1.dll", but it just wouldn't appear in the drop down menu. Help! |
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