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Old July 18th, 2004   #61 (permalink)
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This emu need to have Shrinked GCM support , Super Bust Move Does not works cos it is shrinked....

Yours,
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Old July 18th, 2004   #62 (permalink)
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anyone using windows 2000 ?
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Old July 18th, 2004   #63 (permalink)
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Quote:
Originally Posted by salam_azad
This emu need to have Shrinked GCM support , Super Bust Move Does not works cos it is shrinked....

Yours,
Hmm, you do know compressed/shrinked are the same things, right?

Quote:
Originally Posted by From Changelog
- support for gcm's and compressed gcm's
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Old July 18th, 2004   #64 (permalink)
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Quote:
Originally Posted by Chrono Archangel
hey thanx i will try that. i have a couple games that keep runnign like that. what does "c" do actually?
evrytime i press it it crashes and gives me

Error opening terminal: cygwin
when you hit "c" when looking at the video output window it will break and go to debug mode. You can see the gamecube asm code in the other window, edit it skip stuff and what not. pretty fun messing with it , if you know what ur doing.
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Old July 18th, 2004   #65 (permalink)
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Quote:
Originally Posted by Posty
Hmm, you do know compressed/shrinked are the same things, right?
Compressed gcm and shrinked gcms are two completely different things. Shrinking differs the image, but compression doesn't (the image can be decompressed and You'll end up with what You started).
Shrinked gcms should be working just like the not shrinked ones.
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Old July 18th, 2004   #66 (permalink)
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Exclamation CubeDOOM

CubeDOOM running, a noise sound in Splash screen-main menu (goes Off after loading a demo), low fps (16), problems: gfx glitch, some walls are transparently.
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Old July 18th, 2004   #67 (permalink)
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What exactly do I do for the 'F7' trick... or is it just press F7?
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Old July 18th, 2004   #68 (permalink)
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Quote:
Originally Posted by ChaosCode
when you hit "c" when looking at the video output window it will break and go to debug mode. You can see the gamecube asm code in the other window, edit it skip stuff and what not. pretty fun messing with it , if you know what ur doing.
when i press "c" it crashes. and thats for everygame. ive sent an email to monk...he answered that "The debugger works in a terminal, and it seems it doesn't work on Your system." i guess ill do without. im curious as why it does that to me though
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Old July 18th, 2004   #69 (permalink)
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Quote:
Originally Posted by Chrono Archangel
when i press "c" it crashes. and thats for everygame. ive sent an email to monk...he answered that "The debugger works in a terminal, and it seems it doesn't work on Your system." i guess ill do without. im curious as why it does that to me though

do you drag and drop?
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Old July 18th, 2004   #70 (permalink)
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here is an example of how it sould look

This is bam3k btw
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Old July 18th, 2004   #71 (permalink)
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Quote:
Originally Posted by ChaosCode
do you drag and drop?
of course. any other way?...i dont want to associate .GCMs with gcube
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Old July 19th, 2004   #72 (permalink)
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just drop the gcm on top of the exe then
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Old July 19th, 2004   #73 (permalink)
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Quote:
Originally Posted by ChaosCode
just drop the gcm on top of the exe then
doesnt make any difference..... guess ill just do without.
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Old July 19th, 2004   #74 (permalink)
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gcube doesnt work for me

when i drag&drop the .gcm to the .exe, it opens the dos window and there is all the stuff SDL.....u know what i mean. then opens the main emu window, but then it stops doing something. it loads and loads but nothing happens.

any suggestions?
i attached a pic....
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Old July 20th, 2004   #75 (permalink)
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Quote:
Originally Posted by Hedgedog
gcube doesnt work for me

when i drag&drop the .gcm to the .exe, it opens the dos window and there is all the stuff SDL.....u know what i mean. then opens the main emu window, but then it stops doing something. it loads and loads but nothing happens.

any suggestions?
i attached a pic....
I had the same problem, I fixed it by making it fullscreen. You make a shortcut to you desktop, and then right click it. Go to properties, and in "Target:" you should have something like this.

"C:\Gcube\gcube.exe"

make it look like this

"C:\Gcube\Gcube.exe" -f

The -f sets the emu to full screen when you drag a gcm to it. The graphics work then
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Old July 20th, 2004   #76 (permalink)
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Quote:
Originally Posted by Hedgedog
gcube doesnt work for me

when i drag&drop the .gcm to the .exe, it opens the dos window and there is all the stuff SDL.....u know what i mean. then opens the main emu window, but then it stops doing something. it loads and loads but nothing happens.

any suggestions?
i attached a pic....
yeah try a differnt game.
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Old July 20th, 2004   #77 (permalink)
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Quote:
Originally Posted by ChaosCode
yeah try a differnt game.
He doesnt need a dif game, he just needs to run the GCM with fullscreen :P
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Old July 20th, 2004   #78 (permalink)
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sorry man, but that doesnt work too.....thx anyways.
maybe my modded system files?
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Old July 20th, 2004   #79 (permalink)
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[quote=Hedgedog]gcube doesnt work for me

when i drag&drop the .gcm to the .exe, it opens the dos window and there is all the stuff SDL.....u know what i mean. then opens the main emu window, but then it stops doing something. it loads and loads but nothing happens.

any suggestions?
[quote]

at least u got it so far...
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Old July 21st, 2004   #80 (permalink)
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Is there anywhere that I can find a compatibility list for the Gcube v0.2?
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