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Old July 16th, 2004   #41 (permalink)
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Quote:
Originally Posted by jareg
Cant get it to work
Not enough ram
Page file size too low
Increase it by right clicking my computer, go to advanced, performance>settings, advanced, Virtual memory>change. I have mine set to 766-1000 which works fine for me, you should have yours set around there, just to be safe.
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Old July 16th, 2004   #42 (permalink)
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when i drag and drop my gcm on gcube that start, but on debugger that say sdl_setvideomode_failed and nothing show.anybody can help?
edit:works now.i changed that ram thing thanks cooliscool

Last edited by zaba_3; July 16th, 2004 at 10:53.
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Old July 16th, 2004   #43 (permalink)
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Talking

some shots :
1:freeloader
2:gameboy player
3-4: mario kart double dash
5: pokemon channel
6: pikmin2
7-9:wario ware inc
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File Type: jpg freeloader.jpg (67.8 KB, 16 views)
File Type: jpg gameboy player.jpg (60.8 KB, 13 views)
File Type: jpg mario kart dd 1.jpg (47.8 KB, 7 views)
File Type: jpg mario kart dd 2.jpg (47.5 KB, 56 views)
File Type: jpg pokemon channel.jpg (40.9 KB, 54 views)
File Type: jpg pikmin 2.jpg (53.1 KB, 10 views)
File Type: jpg wario ware inc.jpg (62.0 KB, 54 views)
File Type: jpg wario ware inc 2.jpg (62.8 KB, 61 views)
File Type: jpg wario ware inc 3.jpg (64.3 KB, 56 views)
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Old July 16th, 2004   #44 (permalink)
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Quote:
Originally Posted by jareg
Cant get it to work
Not enough ram
Page file size too low
i have 256 ram too, must be what goes wrong

guys have it working: u all have 512+ ram right ??
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Old July 16th, 2004   #45 (permalink)
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cooliscool: checked that; thought 512-768 that was set yet would do..

trying up to 1000, will see after reboot if works

EDIT: bah wont work even after reboot 768/1000 pagefile
this is bull


monk: what is the exact ram requirement ??

Last edited by TaN00Ki; July 16th, 2004 at 13:47.
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Old July 16th, 2004   #46 (permalink)
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i have 256 mb ram too.i puted 600-1000 virtual ram and it works
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Old July 16th, 2004   #47 (permalink)
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The Legend of Zelda Ocarina of Time

Says it cant find a file in /. and locks up after the mem card screen

Edit:I forgot to note the sound was working in this one at the mem card screen. LEET :P
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File Type: jpg gcube-Legend of Zelda Ocarina of Time1.JPG (17.5 KB, 53 views)
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Last edited by ChaosCode; July 16th, 2004 at 15:08.
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Old July 16th, 2004   #48 (permalink)
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i have 384 megs of ram
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save the kids from the RETARDS of the world!!!!
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Old July 16th, 2004   #49 (permalink)
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Starfox:

Hrrmmm No vidoe output but its doing something. Doesn't crash asking monk how to bypass some asm code to see if I can get it to show something.

Edit: He says use F7 in the interupter window to skip asm line.

Nope nothing O well I tried.
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Last edited by ChaosCode; July 16th, 2004 at 17:28.
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Old July 16th, 2004   #50 (permalink)
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what is the amount and ram speed that u're all using and what OS ?
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Old July 16th, 2004   #51 (permalink)
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I have 384 megs of sdr ram. Windows xp Pro sp0 9700 Pro 4.7 drivers
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Old July 16th, 2004   #52 (permalink)
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For now it does use a lot of mem, but 256 MB should be enough to get it working.
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Old July 16th, 2004   #53 (permalink)
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Quote:
Originally Posted by TaN00Ki
what is the amount and ram speed that u're all using and what OS ?
i have 1024 MB DDR400 Ram with XP Home and a ****ty Radeon 9200SE. ill do more testing if i can.
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Old July 16th, 2004   #54 (permalink)
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Quote:
Originally Posted by monk
For now it does use a lot of mem, but 256 MB should be enough to get it working.
any idea why i have all these prob even running the app with 256ram pc266 @ 133 and 100, in either bank ??
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Old July 16th, 2004   #55 (permalink)
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TaN00ki i have no clue.....

in the meantime...i take back what ive said on Dave Mirra Freestyle BMX 2. It actually loaded a level. i was gettin around 1 FPS with textures and in Wireframe around 5-6 FPS
as you can see textures are screwed up a bit. when selecting rider there was a face texture for the body. nway here are the shots

ohh and pad works
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File Type: jpg DM1.jpg (151.2 KB, 50 views)
File Type: jpg DM2.jpg (192.2 KB, 25 views)
File Type: jpg DM3.jpg (99.8 KB, 24 views)
File Type: jpg DM4.jpg (71.5 KB, 39 views)
File Type: jpg DM5.jpg (107.8 KB, 55 views)
File Type: jpg DM6.jpg (72.8 KB, 50 views)
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Old July 17th, 2004   #56 (permalink)
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Quote:
Originally Posted by Chrono Archangel
TaN00ki i have no clue.....

in the meantime...i take back what ive said on Dave Mirra Freestyle BMX 2. It actually loaded a level. i was gettin around 1 FPS with textures and in Wireframe around 5-6 FPS
as you can see textures are screwed up a bit. when selecting rider there was a face texture for the body. nway here are the shots

ohh and pad works
Good Screenshots, Btw if you get a game that doesnt crash and just sits there try hitting c, then going to the other window and hitting f7 a few times, then hit x [Return] and see if you get something then.
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Old July 17th, 2004   #57 (permalink)
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THE LEGEND OF ZELDA FOUR SWORDS ADVENTURES:

No sound, Kinda slow. Used the F7 trick to get it to menu. Keeps hitting unknown op code. I think they are the gba op codes. anyways enjoy and if i get it in game Ill post a update
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File Type: jpg gcube-FOURSWORDS.jpg (82.1 KB, 20 views)
File Type: jpg gcube-FOURSWORDS1.JPG (76.2 KB, 56 views)
File Type: jpg gcube-FOURSWORDS2.JPG (83.3 KB, 12 views)
File Type: jpg gcube-FOURSWORDS3.JPG (84.1 KB, 45 views)
File Type: jpg gcube-FOURSWORDS4.JPG (78.8 KB, 51 views)
File Type: jpg gcube-FOURSWORDS5.JPG (74.2 KB, 46 views)
File Type: jpg gcube-FOURSWORDS6.JPG (41.6 KB, 41 views)
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save the kids from the RETARDS of the world!!!!
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Old July 17th, 2004   #58 (permalink)
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Quote:
Originally Posted by ChaosCode
Good Screenshots, Btw if you get a game that doesnt crash and just sits there try hitting c, then going to the other window and hitting f7 a few times, then hit x [Return] and see if you get something then.
hey thanx i will try that. i have a couple games that keep runnign like that. what does "c" do actually?
evrytime i press it it crashes and gives me

Error opening terminal: cygwin

Last edited by Chrono Archangel; July 17th, 2004 at 19:36.
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Old July 18th, 2004   #59 (permalink)
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poeple, Gcube.exe is:

MD5: 58E0966353C83E34931CF308F49DD1FC
CRC-32: 38DABEFB

right ??
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Old July 18th, 2004   #60 (permalink)
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Whenever I drag and drop on to the gcube.exe, i get it showing things in the CMD window it creates, but it gets all weird in the video output window. Here's a pic of how it goes (this was with bam3k, and i let it sit for 30mins before i closed it and took this shot.)

Specs

(CPU) 1-AMD Athlon™ XP 1800+ OC'd to 2000+ @ 1673mhz 256KB .:.
(RAM) 512MB PC2700 333mhz .:.
(GFX) RADEON 9600 Pro 128mb .:.
(OS1) Windows XP Professional SP1 (5.1 - 2600) .:.

P.S: The part where it seems like there is another folder window/cmd prompt is what happens in the video output in Gcube....

EDIT: Hmmm, now I can't even get Gcube 0.1 to run without freezing. It worked before I reformatted. A lot of odd things happened after I reformatted. Dolphin is able to run Crazy Taxi in dynarec, when previously before the format, it wouldn't show a single screen on dynarec, it had to be interperter. I am really confused now, lol. Think I may need a format or sumtin? (i sure hope not....)
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