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Old September 7th, 2003   #21 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

The new Plextor writers (IIRC) can read 1 GB CD-R's.
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Old September 8th, 2003   #22 (permalink)
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development

Quote:
Originally Posted by ROMstein
The new Plextor writers (IIRC) can read 1 GB CD-R's.
They have certain Plextor technology that can over burn cd-r's to 1gig, but the cd's cant be read in another companies drive.
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Old September 8th, 2003   #23 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

The 1Gig CDs are not the same as Dreamcast GD-ROMs.

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Old September 8th, 2003   #24 (permalink)
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sure they're not but the principle of recording high-dens tracks on a gd is the same, right?
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Old September 8th, 2003   #25 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

GD-ROM discs have an inner layer which PC's can read, then they have a thick area with no data, and then starts the GD part of the disc with the 1GB of data. It's not one consecutive data track. Any drive trying to read a GD disc would need to understand these parts.
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Old September 8th, 2003   #26 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

So if u had one of those plextor drives and used a combined program and re-flashed firmware, technically, it would be possible to read a GD-ROM.......idk.....maybe not.
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Old September 8th, 2003   #27 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

No, it certainly would not. As someone already has stated the data is pushed to the edge of the disc.
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Old September 9th, 2003   #28 (permalink)
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development

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No, it certainly would not.
don't say it's impossible! it's not like splitting an atom using your grandma's butt you know?
but seriously, the amount of time and hardware (which is bound to break several times) isn't worth it.

Quote:
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As someone already has stated the data is pushed to the edge of the disc.
every elemtary school kid might know that but if it gets more and more experience with things it also is bound to recognize the fact that if it knows how the data is written to a gd there's only a working implementation missing, right?

example:

compare zip & rar. surely no pure-zip archiver is able to read a rar-file and the other way around but there's a specification which makes it possible to recreate the process.

anyhow, the idea of building a pci-controller for a real gd-unit sounds much more pleasent...
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Old September 9th, 2003   #29 (permalink)
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I don't why you guys are saying no way and making jokes, He said it will work with cdr backups. My question is is it going to use self boot cd's or non self boot cd's? Also i'm afraid that pc's won't be fast enough.
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Old September 9th, 2003   #30 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

im guessing the Emu will boot the CD's if its even real.
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Old September 9th, 2003   #31 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

There IS NO WAY to read a GD-ROM in a CD-ROM drive without serious hardware modification.
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Old September 9th, 2003   #32 (permalink)
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We all know cdrom drives don't read GD roms okay! Don't you think that he knows we know that, were not that f***ing dumb !! It will playoff cdr's backups or it's ISO. I say a 40% chance it's real without anymore proof. There are alot of people who sell these backups on the internet like for example *LINK RE-FREACKING-MOVED*

Last edited by Lord Kane; September 9th, 2003 at 22:25.
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Old September 9th, 2003   #33 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

um.....isnt that illegal???
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Old September 9th, 2003   #34 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

/me repeatedly twats Davv over the head with the dumba$$ stick
you should really know better.
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Old September 9th, 2003   #35 (permalink)
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development

Quote:
Originally Posted by scott_uk5
There IS NO WAY to read a GD-ROM in a CD-ROM drive without serious hardware modification.
I'm pretty sure that it HAS been done with firmware modifications on the right drives. GD-ROM's use the same pit sizes as CD-ROMs, so you don't need a different laser, at least.

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Old September 9th, 2003   #36 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

same pit size?
how do they reach then 1GB ??
some they have to crunsh not?
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Old September 10th, 2003   #37 (permalink)
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The link was not for downloading. It was for buying backups only.
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Old September 10th, 2003   #38 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

Quote:
The link was not for downloading. It was for buying backups only.
Buying pirate copies.
Quote:
same pit size?
how do they reach then 1GB ??
some they have to crunsh not?
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Couple of theories I know of:
  • Absence of error checking data
  • On the fly compression
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Old September 10th, 2003   #39 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

yes. pirated game backups.
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Old September 10th, 2003   #40 (permalink)
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Re: New Dreamcast Emulator -- Kagerou -- In Development

Supposedly it does have less error checking data on the disk. That's why those warnings are on the back of the cases (or so I've heard). It is easier to ruin the disk with scratches than a normal CD. For example, if you have X amount of scratches that are exactly the same that are on both a GD-ROM and a normal CD, the GD-ROM has a greater chance of being unreadable than the CD. I thought that the GD-ROM disks also required a smaller laser wavelength than normal CD's, is that true?
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