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#22 (permalink) | |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,594
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development
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#25 (permalink) |
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Vista x64 User!
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Bay Area, California
Posts: 1,014
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Re: New Dreamcast Emulator -- Kagerou -- In Development
GD-ROM discs have an inner layer which PC's can read, then they have a thick area with no data, and then starts the GD part of the disc with the 1GB of data. It's not one consecutive data track. Any drive trying to read a GD disc would need to understand these parts.
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-SSZ |
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#26 (permalink) |
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SEGA Fanatic
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Nebraska, U.S.
Posts: 1,579
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Re: New Dreamcast Emulator -- Kagerou -- In Development
So if u had one of those plextor drives and used a combined program and re-flashed firmware, technically, it would be possible to read a GD-ROM.......idk.....maybe not.
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#27 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: St Andrews, Scotland
Posts: 1,575
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Re: New Dreamcast Emulator -- Kagerou -- In Development
No, it certainly would not. As someone already has stated the data is pushed to the edge of the disc.
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OS: Arch Linux w/ Kernel 2.6.23.8 + GNOME 2.20.1 - CPU: Intel Pentium M 1.5GHz - Memory: 1280MB DDR PC2700 - Browser: Mozilla Firefox 2.0.0.10 |
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#28 (permalink) | ||
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Registered User
Join Date: Nov 2002
Location: Berlin/Germany
Posts: 17
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development
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![]() but seriously, the amount of time and hardware (which is bound to break several times) isn't worth it. Quote:
example: compare zip & rar. surely no pure-zip archiver is able to read a rar-file and the other way around but there's a specification which makes it possible to recreate the process. ![]() anyhow, the idea of building a pci-controller for a real gd-unit sounds much more pleasent... |
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#31 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: St Andrews, Scotland
Posts: 1,575
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Re: New Dreamcast Emulator -- Kagerou -- In Development
There IS NO WAY to read a GD-ROM in a CD-ROM drive without serious hardware modification.
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OS: Arch Linux w/ Kernel 2.6.23.8 + GNOME 2.20.1 - CPU: Intel Pentium M 1.5GHz - Memory: 1280MB DDR PC2700 - Browser: Mozilla Firefox 2.0.0.10 |
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#32 (permalink) |
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Registered User
![]() Join Date: May 2003
Posts: 59
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We all know cdrom drives don't read GD roms okay! Don't you think that he knows we know that, were not that f***ing dumb !! It will playoff cdr's backups or it's ISO. I say a 40% chance it's real without anymore proof. There are alot of people who sell these backups on the internet like for example *LINK RE-FREACKING-MOVED*
Last edited by Lord Kane; September 9th, 2003 at 22:25. |
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#34 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: New Dreamcast Emulator -- Kagerou -- In Development
/me repeatedly twats Davv over the head with the dumba$$ stick
you should really know better.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#35 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Bloomington IN, USA
Posts: 1,061
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Re: Re: New Dreamcast Emulator -- Kagerou -- In Development
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- Exo |
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#38 (permalink) | ||
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: New Dreamcast Emulator -- Kagerou -- In Development
Quote:
Quote:
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#40 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,684
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Re: New Dreamcast Emulator -- Kagerou -- In Development
Supposedly it does have less error checking data on the disk. That's why those warnings are on the back of the cases (or so I've heard). It is easier to ruin the disk with scratches than a normal CD. For example, if you have X amount of scratches that are exactly the same that are on both a GD-ROM and a normal CD, the GD-ROM has a greater chance of being unreadable than the CD. I thought that the GD-ROM disks also required a smaller laser wavelength than normal CD's, is that true?
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