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#1 (permalink) | |
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Hail to the king baby
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Kentucky
Posts: 1,615
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SNES9x v.1.51 netplay problems
I've been trying to get netplay to work between me and TCOS on Snes9x. We have tested our connection and stuff with Kega, and it worked fine, just a little slow with TCOS's 56k connection. Entered other person's IP Address, both were correct, we both alternated with hosting the server. The connection then became stuck on 0%, not moving anywhere. When we tried later, it said an error message. If any other info is needed, me or TCOS can provide it.
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#2 (permalink) | |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Maryland, USA.
Posts: 3,843
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Yeah, we can't get the thing to work. We were trying it out on Snes9x 1.51 but nothing happens. Probably won't get any help on the subject on a Next Gen emu site though. :/ I hope someone knows how to get it to work, because it would be cool to whip some ass on TMNT IV in Snes9x.
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#3 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
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0%? sounds like connection for snes9x is not established. you sure a firewall on either side is not just blocking snes9x ?
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#4 (permalink) | |
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Menthol Flavored
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I disabled the firewall before trying to connect and that didn't help.
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#5 (permalink) | |
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Hail to the king baby
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Firewalls were disabled, though wouldn't there be some form of prompt from your Firewall? Mine was on, though I'm pretty sure it wasn't blocking anything. ZoneAlarm is what I've got, and it worked for Kega... Could it be that TCOS is on a 56k connection and I'm on high-speed? EDIT: Most recent error Connection to remote server socket refused: Is there actually a Snes9X server running on the remote machine on this port?
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Last edited by bobrocks95; February 8th, 2008 at 02:20.. |
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#6 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,215
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does it work now? could still be a firewall issue, not sure on which end
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#7 (permalink) | |
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Hail to the king baby
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Location: Kentucky
Posts: 1,615
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Well, now that TCOS switched to high-speed at his gf's house, Kega, which worked before, doesn't even work. There seems to be a problem with our IP's: They both are 192.168.1.105.
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#8 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
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are you using hamachi or some vpn soltion, by any chance ? you'd need your real ip adress, not the one of your local networks
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#9 (permalink) | |
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Hail to the king baby
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Location: Kentucky
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Not that I'm aware of. I have alltel highspeed, but I do have a router if that's causing any problems. We're going to try ZSnes later today with ZBattle, hopefully it will work.
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#10 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
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setting "zbattle DOT net" as the server MIGHT help pass the handshake. see their site (its not too different from a platform where znes onlineplayers can find people to netplay with, not unlike kaillera)
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#11 (permalink) | |
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Menthol Flavored
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We finally got Kega to work, it wasn't working when I was stealing someone else's wireless, but I got it to work when used her legit internet. Snes9x and Zbattle didn't work though. I think that the netplay is Snes9x 1.51 is broken. It was greyed out in earlier versions but not in 1.51. Maybe because 1.51 is an unnoficial build and it wasn't fixed before the release. I really don't know what's the problem with it though.
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#12 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
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silly me, i was referring to zsnes :P are you using the exact same builds, btw?
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#13 (permalink) | |
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Menthol Flavored
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Yep, that's one thing that I made sure of before starting.
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#14 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,215
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wouldnt zsnes actually be the better performer for netplay? :P i myself dropped snes9x since years :P if only zsnes could drop the DOS-like interface, would be GREAT
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#15 (permalink) | |
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Hail to the king baby
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In the latest ZSNES version, netplay is greyed out as well.
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#16 (permalink) | ||
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Menthol Flavored
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Posts: 3,843
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Quote:
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#17 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
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windows interfaces dont need 'portability' to linux :P you sure both are using your public IPs, and not LAN ones ?
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#18 (permalink) | |
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Hail to the king baby
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Location: Kentucky
Posts: 1,615
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Ya, external IP's and everything. Like TaCOS said, Kegas works fine with what we're doing. I think the netplay is just messed up in version 1.51. Is the emulator even still being worked on?
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#19 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,215
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pretty much dead, it would seem. heck, even zsnes doesnt seem to be moving when poked. a cooler gui for te windows build would be a major advance, too
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