Emuforums.com

Go Back   Emuforums.com > Miscellaneous Emulation > Misc Console Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

WON'T YOU JOIN US?
You are not a registered member and
are viewing this site as a guest.
Registration is simple and FREE.
Join this CrowdGather community today.
Registration offers the following perks:

» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging

join

Reply
 
LinkBack Thread Tools Display Modes
Old December 17th, 2002   #1 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
Emulator proposal

Here is an idea for an emulator: a Multi-Platform Open Source Console Emulator (MPOSCE). An emulator that can run games from multiple consoles and can be compiled on multiple computing platforms.

Unfortunatly, I lack the kind of programming skills required to write such a program. But if the program is open source, there's be lots of people wroking on it, and we'd probably have the most complete emulator in the world. What's more, being an open source program, there'd be nothing the big companies could do to stop it. <evil grin here>
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old December 17th, 2002   #2 (permalink)
Prince of Persia
 
Join Date: Aug 2002
Location: USA
Posts: 1,105
There's MAME...
Zapages is offline   Reply With Quote
Old December 17th, 2002   #3 (permalink)
Samor
Guest
 
Posts: n/a
and MESS, which exactly does what roxor is stating, emulating a variety of computer- and console systems.
  Reply With Quote
Old December 17th, 2002   #4 (permalink)
Administrator
 
Chrono Archangel's Avatar
 
Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,899
i think he meant more like PSX, N64, SNES, GBA, NES all in one
Chrono Archangel is offline   Reply With Quote
Old December 17th, 2002   #5 (permalink)
†PeaceMaker†
 
sniff_381's Avatar
 
Join Date: Jun 2002
Location: between reality and dream
Posts: 708
Chrono thinks the same as I am.. maybe it'll be much better if PS2 is together with it...
sniff_381 is offline   Reply With Quote
Old December 17th, 2002   #6 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
Yes. I mean one program that will emulate GBA, PS1, PS2, Dreamcast, NES, Xbox, GC, N64, and so on.
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote
Old December 17th, 2002   #7 (permalink)
Banned
 
Ninjaa's Avatar
 
Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
Ok... what exactly would be the purpose of such a thing? It would be so bloated it wouldn't be funny, and there would still have to be code for each seperate emulator...

If you would really like, I can write a program that will launch any emulator you pick. That would have the same effect.
Ninjaa is offline   Reply With Quote
Old December 17th, 2002   #8 (permalink)
Administrator
 
Chrono Archangel's Avatar
 
Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,899
theres already one lol
@ruantec is really great for that
oh and roxor i wouldnt push your luck with a GC and X-Box emulator, we wont see any of these for a long time...

So roxor i think you should try @ruantec Emu Selector
Chrono Archangel is offline   Reply With Quote
Old December 17th, 2002   #9 (permalink)
Banned
 
Ninjaa's Avatar
 
Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
There is? Aw crap.... And I just spent all the time writing this lovely program.... Ah well, it still rocks. Give it a try.

members.shaw.ca/ninjacommander/Ninja killed

Ninja...Obviously you know your walking on deadly ground..not cool - DW

Last edited by Dark Watcher; January 22nd, 2003 at 19:08..
Ninjaa is offline   Reply With Quote
Old December 17th, 2002   #10 (permalink)
Administrator
 
Chrono Archangel's Avatar
 
Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,899
hehe im not sure you should post stuff like that lol
we should get back on topic
Chrono Archangel is offline   Reply With Quote
Old December 17th, 2002   #11 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
Okay Okay. I know we won't be seeing a working emulator for the GC, Xbox and PS2 for some time, but once others have gotten the hang of emulating them, it could be included in the program.

As for the code bloating problem, why not have separate modules for each console type that can be downloaded separatly? This would let you only get the emulation code for the consoles you want to emulate. For example, just download the common program and the PS1 and PS2 code modules (when they're made). The problem with this is that you'd have to work out a portable format for the code modules.
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote
Old December 17th, 2002   #12 (permalink)
Administrator
 
Chrono Archangel's Avatar
 
Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,899
well like i said...... download the emulators you prefer the most and put them in @ruantec's program. itll do the same thing.
then all you have to do is fire up @ruantec's tool and choose your emulator. ez as 1-2-3
Chrono Archangel is offline   Reply With Quote
Old December 31st, 2002   #13 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
How big do you think the code for an emulator capable of running, say, 8 different cosoles would be?

For the portable modules problem, you could have separate command line .exe files for each different console type, and have the one launcher for configuring and starting them all.
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote
Old December 31st, 2002   #14 (permalink)
I'm back...
 
OK-OK's Avatar
 
Join Date: Jan 2002
Location: Montreal
Posts: 1,507
IT WOULD BE HUGE! Only for the nintendo, the code is really long.. I could say that the emualtor could be around 10-20 megs big.
__________________
Don't let the beautiful eyes trick you before they eat you alive.
OK-OK is offline   Reply With Quote
Old December 31st, 2002   #15 (permalink)
General of Tangerines
 
RZetlin's Avatar
 
Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,913
Well roxor if you are really interested in this multi-emulator idea then pick up a programming book and start reading.

As the old saying goes, "If you want it done right, you have to do it yourself".
__________________
AMD Athlon 64 3700+ | 2 GB RAM | XFX Nvidia 6800 GS 256 MB XXX Edition | Win XP Pro SP3
"Asu no Egao no Tame ni!" - So We Can Smile Tomorrow!
Youtube: http://www.youtube.com/RZetlin
RZetlin is offline   Reply With Quote
Old December 31st, 2002   #16 (permalink)
The seeker of perfection
 
Kazuya Mishima's Avatar
 
Join Date: Oct 2001
Location: Suing somebody
Posts: 3,175
Why would someone bother in creating such a program? If you have to download the common program then download the @ruantec's and if you want to download the core of every emulator, then download the emulators existing, then, you put the emus in a folder and just use the frontend (@ruantec's). Why do you want to create a frontend for the common program and the core if you have right now a frontend and such cores? (@ruantec's and the emus, respectively).
__________________


Visit my blog in Spanish: http://andreyirrasalazar.blogspot.com
Kazuya Mishima is offline   Reply With Quote
Old December 31st, 2002   #17 (permalink)
邪魔ゎ指せない
 
Kane's Avatar
 
Join Date: Jan 2002
Location: Gosport, England
Posts: 26,305
I agree. Futhermore, normally a specific peice of equipment is better han a generic one. I'm sure the same wpuld go for emus.
__________________

>Site Live<
Pop over to my site for help with setting up PSX emulators.
Help for the Final Fantasies and other RPGs avalaible

Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business
Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE
Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb

Kane is offline   Reply With Quote
Old January 5th, 2003   #18 (permalink)
Nutcase
 
roxor's Avatar
 
Join Date: Dec 2002
Location: Great Southern Land
Posts: 703
Isn't your PC a generic piece of equipment, and the console a specific one? Still, the advantage of a generic system is that you can use it for multiple things, rather than just the one.

10-20 megs for an 8 console emulator doesn't sound that big, especially compared to most recent games which are easily 650+ meg. Or WinXP for that matter, which weighs in at over 1.5GB.
__________________
"I feel that if a person can't communicate, the very least he can do is to shut up!" - Tom Lehrer
roxor is offline   Reply With Quote
Old January 5th, 2003   #19 (permalink)
邪魔ゎ指せない
 
Kane's Avatar
 
Join Date: Jan 2002
Location: Gosport, England
Posts: 26,305
>Isn't your PC a generic piece of equipment, and the console a specific one? Still, the advantage of a generic system is that you can use it for multiple things, rather than just the one.

Yes it is. However, owing to the very nature of a PC upgradability, the games on consoles often turn out better thean thier PC counterparts, only being emulated way down the line.
My PC is a complete multimedia system, but a proper Hi-Fi system would probably be better.
It's a games machine, but ofen consoles are better.
It's a DVD player, but standalones can be better.....

>10-20 megs for an 8 console emulator doesn't sound that big, especially compared to most recent games which are easily 650+ meg. Or WinXP for that matter, which weighs in at over 1.5GB.

Yes, but you aren't meant to download Windows XP, or games from the internet.
__________________

>Site Live<
Pop over to my site for help with setting up PSX emulators.
Help for the Final Fantasies and other RPGs avalaible

Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business
Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE
Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb

Kane is offline   Reply With Quote
Old January 5th, 2003   #20 (permalink)
A man w/ a lot of dreams
 
Gismo's Avatar
 
Join Date: Nov 2002
Location: now Geneva (CH) / past Lodi (ITA)
Posts: 732
Hi,

Ninja, take a look to your ninjatool.exe, it contains a "non-virus", like the image I attached. I tried to found on Google more info over Joke.Jepruss, but I couldn't know what it is, I mean, my antivirus tells me it's not a virus, so, why it has been founded?

I'd like to see your tool, just a try, because I love the @ruantec Emu-Selector (Í'm the beta tester , btw if anyone wants to d/l it, from I don't use your tool here or from NGEmu news). So, I won't try your tool until u or someone could tell me what Joke.Jepruss is.

Thx, bye
Attached Images
File Type: jpg ninjatool.jpg (30.0 KB, 192 views)
__________________
< half-december '02: ASUS L2480C (14" TFT / Athlon XP 1600+ / SiS 630/730 / 256MB SDRAM / 20GB HDD / DVD-ROM+CD-RW)
> half-december '02: ASUS L3562T (15" TFT / Pentium4 2.0GHz / SiS 650 / 256MB DDR / 40GB HDD / DVD-ROM+CD-RW)
> end-march '03: ASUS L3568T (15" TFT / Pentium4 2.4GHz / SiS 650 / 256MB DDR / 40GB HDD / DVD-ROM+CD-RW)
> june '03: ASUS M3410C (14" TFT / Intel Centrino Pentium-M 1.3GHz / Intel 855GM / 512MB DDR / 40GB HDD / DVD-ROM+CD-RW)
==============================
always... Debian sid/unstable (& sometimes WXP-Pro+SP1+lastDX) / Super Dual Box (2-players PSXtoUSB) / Sony DualShock 2 Ocean blue
Gismo is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 16:40.

© 2006 - 2008 Emu Forums | About Emu Forums | Advertising Opportunities | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5