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Old February 8th, 2009   #1 (permalink)
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Exclamation NES savegames converter

Is there a save state converter for nes emulators that convert from nester to nestopia and from nesticle to nestopia ?
all help appreciated thanks

Last edited by ron975; February 9th, 2009 at 01:32..
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Old February 8th, 2009   #2 (permalink)
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i assume you mean savestates,

No.
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Old February 9th, 2009   #3 (permalink)
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yes I do I just edited it to say that
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Old February 9th, 2009   #4 (permalink)
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State files are unique to each emulator
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Old February 9th, 2009   #5 (permalink)
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I asking that can you convert them
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Old February 9th, 2009   #6 (permalink)
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How many ways is there that a person can say No, before you get it?
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Old February 9th, 2009   #7 (permalink)
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but why not?
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Old February 11th, 2009   #8 (permalink)
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Because save states save specific information that is specific to the emulator or because the save state is written in a different manner that the other emulator was not programmed to understand.

If the game that you're playing has battery saves (.sav extension, if I remember correctly), then you can transfer those because those are actual saves that the game produces through the emulator that each NES emulator can read. I don't think that many NES games have the battery-backed save though. Every generation of gaming after the NES started supporting battery-backed saves more commonly. Only a few like Zelda had this feature on the NES. The way that you know for sure if a game supports battery-backed saves is if the game has a save selection screen before you start (like Zelda). Then you can take that save file to another emulator.
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If I support the game company, then I won't won't be supporting the blank DVD business.

Decisions, decisions.

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Old February 11th, 2009   #9 (permalink)
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Jesus, you wrote exactly what i was gunna the last time i read this thread.
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Old February 11th, 2009   #10 (permalink)
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Originally Posted by BigIg View Post
If I support the game company, then I won't won't be supporting the blank DVD business.

Decisions, decisions.

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Old February 12th, 2009   #11 (permalink)
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Thumbs up

Quote:
Originally Posted by TheCloudOfSmoke View Post
Because save states save specific information that is specific to the emulator or because the save state is written in a different manner that the other emulator was not programmed to understand.

If the game that you're playing has battery saves (.sav extension, if I remember correctly), then you can transfer those because those are actual saves that the game produces through the emulator that each NES emulator can read. I don't think that many NES games have the battery-backed save though. Every generation of gaming after the NES started supporting battery-backed saves more commonly. Only a few like Zelda had this feature on the NES. The way that you know for sure if a game supports battery-backed saves is if the game has a save selection screen before you start (like Zelda). Then you can take that save file to another emulator.
thanks man
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