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#1 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jun 2006
Location: Canada
Posts: 416
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Iphone Emulator
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#4 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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I think it is possible because look at Windows 7.. It will have touch screen.
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#5 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 697
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Quote:
lastly what is needed is not people demanding for one, thinking it is easy, we need someone to make one at their own time and freely want to make the emulator. I dont think well see one since there isnt any windows mobile emulator, well a proper one... and dont think java mobile players are emulators, they just run the games theres really nothing involved in emulating the phone (well accept if it is required to get the game to run. |
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#6 (permalink) |
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I tell you what.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: Ohio, USA
Posts: 2,272
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I don't think it'd be impossible. I can't say it's coming anytime soon, but I'm sure it may come eventually. Input support would be trivial though, but they said the same thing about the DS before emulation started happening with that. I can't think of any way that input support would be really enjoyable, but it doesn't mean their won't be an emulator at all.
__________________
Arrogance and ignorance go hand in hand
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#7 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jun 2006
Location: Canada
Posts: 416
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I think touchscreen support could be easily emulated with a mouse. As far as actual emulation, I have no idea of the inner workings, how similar or not they are to the way PCs function. So it looks like my answer is they are just as different as any other handhelds, therefore emulation will be awhile coming if ever.
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#8 (permalink) |
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Registered User
Join Date: Jul 2009
Location: col,oh
Posts: 1
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iphone emulator For weak minded people
Only a weak minded twit could beleave a iphone can't be emulated..why: well for speed what its 400mhz . as far as tilt..that can be fixed with the arrow keys to "tilt" the emulator up,down,left,right while the mouse touches the areas of the screen "emulating" touch. as for 3d gfx..LOL apple used a fuxing 3d rage for 10 years in ALL powerpcs,what would be so hard about that?openGL,gl,Direct x really isin't an issue besides we all seen for the past 20 years how gay the apples gfx are from os 7 to 9 my 3do could do better,i bwouldin't dout a cd-i from philps could out do it in gfx. its all a matter of time and how board someone gets one day to start the emulator,but for those who wanna try there above are some tils about emul8ing tilt and touch screen besides back when pent II's were 200mhz NONE beleaved a n64 could be emulated...it was with a emu called CORN,played mario world on a p100mhz 64 megs ram ANY video card and win98 FASTER than the real n64,every one had to use a pcSlowdown program. Last edited by deadmouse; July 9th, 2009 at 19:55.. |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Australia
Posts: 697
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deadmouse you are a dummy, sorry for the name calling but emulation never ever meant that cpu speed bieng the factor, its emulation the cpu architecture which is different to destop cpus as well as other hardware the iphone uses... by your logic then a pentium 2 with a tnt 2 video card can run nintendo ds full speed.... the point is emulators is hard work, its not a matter of someone getting bored to do it, its a matter of someone having the time and can get bothered to do it... ill doubt we will ever see an emulator when there is already a large, continually growing amount of people getting the phone still the point is it will terrible emulator anyways when so many games rely multitouch and the acceloromoter which cant be emulated properly with current hardware anyways so my opinion i wouldnt bother with an emu of the iphone unless you would like an incomplete emulation.... all those people asking for an iphone emu dont own an iphone anyways so you wouldnt be legally entitled to use the emu (if there ever is one) and the stuff you would run on it will most likely pirated games |
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#10 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,124
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<Sarcasm> Gee the PS2 is "only" 200mhz and it is "easy" to emulate! It runs on my 900mhz PC, Honest! ***Rolleyes*** </Sarcasm>
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-Dreams of getting a new 360 XBOX in 201x. -Current consoles: Playstation 2 and Wii, also has DS/GBA and a PSP 3000 -PC: AMD 5000 2.6 Dual Core, 2GB Ram, 8600 GeForce GT video card, SB Live!, Win XP SP3 ![]() |
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#12 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Quote:
Although I do wonder exactly what this thing included with the SDK does. A good iPhone emulator is not impossible. It'd probably need to have the OS HLE'd and the ARM core emulated with a good recompiler. It'd be a ton of work and I doubt anyone would do it, especially w/o having the proper multitouch and accelerometer interfaces available on a PC. Quote:
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