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Old December 9th, 2007   #241 (permalink)
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Again, i have added only runfunc prototypes.
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Old December 9th, 2007   #242 (permalink)
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ah, okay.
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Old December 10th, 2007   #243 (permalink)
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since this topic has become more of a public gamepad plugin topic ill post here lol

lino, your plugin works great except i found 2 bugs

1) In L+Left = no go :/ dont know about up or down tho
2) the movements reset itself once you enter the plugin options. so you got to re-set it. and once you think you reconfiged it you notice it didn't save as no buttons were changed lol

but i love your plugin =D
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Old December 11th, 2007   #244 (permalink)
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So use DsPad, it is more flexible, and I tested it seriously, it works prefectly.
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Old December 11th, 2007   #245 (permalink)
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Quote:
Originally Posted by NHervé View Post
So use DsPad, it is more flexible, and I tested it seriously, it works prefectly.
Yeah... not counting the the error that makes the plugin totally unusable, but what the heck, right? It still works
....oh, wait... no it doesn't
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Old December 11th, 2007   #246 (permalink)
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what error?

don't complain unless your going to provide full details.
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Old December 11th, 2007   #247 (permalink)
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*sigh*
I already told what error I had, don't make me repeat myself, and read before you start complaining :>
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Old December 11th, 2007   #248 (permalink)
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you provided an error message, you didn't provide full details.

full details includes software and hardware environment.
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Old December 12th, 2007   #249 (permalink)
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i get an error saying can't find a sertain function in dinput.dll but isn't that lino's plugin o.O
im in linux atm so i can't check the details
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Old December 12th, 2007   #250 (permalink)
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If you have errors, download a compiler and see post #227.
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Old December 12th, 2007   #251 (permalink)
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"the procedure entry point DirectInputCreateW could not be located in the dll dinput.dll"

lol, to lasy to update and reupload?

meh i wouldn't care less as i got VS.NET (with C++)
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Old January 15th, 2008   #252 (permalink)
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thanks it works for me

thank u it works
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Old January 26th, 2008   #253 (permalink)
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Version 1.6.1 is out, download it on first post. It is for Win32 and Linux.
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Old February 8th, 2008   #254 (permalink)
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There is a Linux version, you know.
I say that because new version doesn't seem to have many success.
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Old February 8th, 2008   #255 (permalink)
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Yes this forum is dead.
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Old February 8th, 2008   #256 (permalink)
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dead ???
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Old February 23rd, 2008   #257 (permalink)
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Quote:
Originally Posted by daco
"the procedure entry point DirectInputCreateW could not be located in the dll dinput.dll"
daco, your problem is easily fixed, delete or rename the dinput.dll (lino's plugin) from the plugin directoy.

explanation of problem: DsPad is trying to call a function from the DirectInput API, which is stored in dinput.dll (in %systemroot%\system32), but since lino's plugin has the same name and is in the same directory as the calling file, it gets looked at first, and fails to be the DirectInput API, throwing that error.

hence... lino, you need a new naming scheme for your plugins.

I suggest perhaps adding an initial tag to the filename, i.e.
dinput.dll -> ideas-dinput.dll
aud.dll -> ideas-aud.dll
and suchlike.
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Old February 26th, 2008   #258 (permalink)
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Quote:
Originally Posted by Rudicron
Quote:
Originally Posted by daco
"the procedure entry point DirectInputCreateW could not be located in the dll dinput.dll"

daco, your problem is easily fixed, delete or rename the dinput.dll (lino's plugin) from the plugin directoy.

explanation of problem: DsPad is trying to call a function from the DirectInput API, which is stored in dinput.dll (in %systemroot%\system32), but since lino's plugin has the same name and is in the same directory as the calling file, it gets looked at first, and fails to be the DirectInput API, throwing that error.

hence... lino, you need a new naming scheme for your plugins.

I suggest perhaps adding an initial tag to the filename, i.e.
dinput.dll -> ideas-dinput.dll
aud.dll -> ideas-aud.dll
and suchlike.
You're wrong, DsPad does not use DirectInput but SDL, and SDL only wraps WinMM apis.
To get DsPad to work, you must remove Lino's plugin, else DsPad won't show up.
I think your problem is from the Lino's plugin, maybe it's calling itself, and so it's failing.

I'm right, I tried that plugin, it gave me the error with DirectInputCreateW, I renamed the plugin, it worked. This message is from DInput plugin, because it's calling itself. To fix it, rename the plugin.

However the plugin does not work for me, I can map the buttons but the games do not react to input.
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Last edited by Luigi__; February 26th, 2008 at 16:20.. Reason: Automerged Doublepost
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Old March 13th, 2008   #259 (permalink)
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This is what I get on ubuntu linux =/

My usb pad works fine with any other emulator tough.
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File Type: png Screenshot-ideas.png (6.5 KB, 24 views)
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Old March 15th, 2008   #260 (permalink)
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strange.
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