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#81 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,780
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My performance issues have to do with the buffers, whilst they make sense and are a nice idea, they ruin the performance of the game because no matter which buffer option you choose the game is always trying to load some music or something, meaning the issues are there with a buffer length of 1 second or a buffer length of 7 on any of the sound options.
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AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#82 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,785
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open up the software.ini and set the buffer to 0 (its the only way to do so)
ahh.. nvm, can't do that anymore.. whats the point in the slider being able to be set to 0 if it doesn't work...
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Last edited by Squall-Leonhart; October 1st, 2007 at 18:41. Reason: Automerged Doublepost |
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#83 (permalink) |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,808
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I don't have any probs with the sound either, sounds good to me. And yes I know how NO$GBA sounds like but this sounds almost as good for me.
EDIT: Nvm it varies depending on game, some produces a bit hitching bgm.
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Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA
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#84 (permalink) |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,242
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i found a funny bug on iDeaS
if you press this button many times this will happen ![]() Yeah zoom 2X
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"La vida es bella no la desperdicies"
シグマクス Last edited by sigmax; October 1st, 2007 at 19:39. |
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#87 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,446
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Quote:
![]() anyway, sound is fine for me in this version, i just used NO SYNCHRONIZE, and the game speed ups a lot too
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#88 (permalink) | |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,242
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Quote:
i have a cold and a headache so my english is affected anyway tomorow will be a strike on my country and i'm gonna have a lot of free time to test iDeaS![]() ontopic SYNCHRONIZE make the sound worst
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"La vida es bella no la desperdicies"
シグマクス Last edited by sigmax; October 1st, 2007 at 20:18. |
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#89 (permalink) |
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Unregistered User
![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Macedonia, Greece
Posts: 511
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Great release. Mainly sound issues which are left spoil things up a little. Also will there be an increased display option? It is very tiresome to watch close to a computer screen.Anyway, tnx lino.
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System Specifications: Athlon64 3200+, 1GB RAM, 9600GT 512MB, 200+250 GB HD, Windows xp sp2 |
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#90 (permalink) |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,446
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HERE is a video (metroid) sound didn't got recorded though
![]() take a look at the space XD (fast as hell) the same bug happens in mario kart. the game runs slower (even at 60fps or more) than the sky. edit: you guys really should check this out XD the most strange bug that i found in IDEAS so far... VIDEO. in case someone doesn't want to see the video. (it's funnier :P) ![]() everything normal... then. ![]() ![]() ![]() lol the car just started to fly (no, there was nothing to make the car do that) then after some more normal racing, it happened another one... this time the car just fell down but this one, you'll have to check the video ![]() lino should really check this out ![]() by the way, someone want to try my user made track... it's just about 13-14min per lap XD (and 2min loading it lol) Note that these bugs doesn't occur in no$gba. Last edited by Hiei-YYH; October 1st, 2007 at 21:58. |
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#94 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,785
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battery save for the most part is working.
BUT, for the save to commit, you must RESET the emulator before exiting, the stop button does not seem to commit the saved battery info the the file for some reason.
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#100 (permalink) | |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,242
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Quote:
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"La vida es bella no la desperdicies"
シグマクス |
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