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#1 (permalink) |
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Eric Cartmenez
![]() ![]() ![]() Join Date: Jul 2006
Location: Brazil
Posts: 361
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iDeaS 1.0.1.8b is released
Just with the some translations...
English Italian Brazilian Portuguese But is good. (many countries) iDeaS Nintendo Dual Screen Emulator |
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#2 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,729
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Quote:
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![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#5 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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The problem with the Ideas renderer is that the openGL one is abusing a certain feature in the wrong way, which kills performance more than you'd guess on certains configurations :P It's not at all related to alpha blending, but on which geometry it's applied.
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Emulator development blog |
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#6 (permalink) |
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Custom titles=Overrated
![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 226
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However...why is it worse now?
Whatever the case, how is the sound plugin now? Better or worse than 1.0.0.4(that is, the previous version)? EDIT: Nevermind my first question. Shash already answered.
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![]() AMD Athlon 64 x2 3800+ ~ 2 Ghz Nvidia GeForce 8600 GTS 256 MB GDDR3 1 GB DDR2 ~667 MHz. Want to help make a new Castlevania-oriented forum? Check this place out, and give us new ideas: http://ariaofshame.proboards104.com/index.cgi |
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#7 (permalink) | |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,188
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Quote:
and another thing lol noone mentioned it killing performance, the problem mentioned was lines appear when alpha blending is enabled. in my experience, when the lines come up when such a setting is on, but don't when it isn't.. then this is indeed a good thing.
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Last edited by Squall-Leonhart; September 11th, 2007 at 00:26. |
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#9 (permalink) | |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,188
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Quote:
also this was present in the 1.0.1.7 release so its not related to the slowdown issue noted with the audio..
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#10 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
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Quote:
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It's in fact a bad sign, because the zfighting shows how it's done, and believe me it's one of the worst implemented features of ideas. Zfighting + lines is something graphic coders recognize fast :P
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Emulator development blog |
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#11 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 4,188
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lol, wel all i can tell you is that out of
MEtroid Hunters Zelda Phantom Hourglass FF3 DS the only time i saw graphic issues was with alpha blending enabled. :\ but, im sure you'll get it all fixed up soon enough so it doesn't matter in the long run.
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#12 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,615
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I have nothing like noHero, with or without alpha blending...and I don't have forced AA on it either....it looks fine to me, just that shadows are less smooth and darker and things are less ....well... blended without alpha blending.
The only thing I have is that it looks like a bit like an old movie when I run, little black lines and dots flash accross the screen quickely and some edges distort and things basically flicker a bit or the image is fuzzy. It's like everything is moving and distorting a little bit, sort of as if a camera is being moved around too quickely and things get a little blury/fuzzy.
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AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
Last edited by SCHUMI-4-EVA; September 11th, 2007 at 06:56. |
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#14 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Germany
Posts: 6
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hm... i loaded the new version again and now it runs like in 1.0.1.8a...
and this black boxes around the graphics appears, if alpha test issnt checked... but Im sure that is was checked, when I tested it yesterday.. <_< strange... |
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#15 (permalink) |
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Custom titles=Overrated
![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 226
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Can anyone answer my question? Graphics seem to have gotten worse, but if sound's better, one might simply replace 1.0.1.7/8's audio plugin with the new one, and everything would be better.
__________________
![]() AMD Athlon 64 x2 3800+ ~ 2 Ghz Nvidia GeForce 8600 GTS 256 MB GDDR3 1 GB DDR2 ~667 MHz. Want to help make a new Castlevania-oriented forum? Check this place out, and give us new ideas: http://ariaofshame.proboards104.com/index.cgi |
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#16 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 304
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tht's what i did and strangly so i was thinking of the same thing that today 1.0.1.8b would be released (how weird) but i had savetype fix and cheatcode function as the updates yet sound is good too (though i switch off for speed)
EDIT: i wanted to know if there is a way to delete one of the save state files as i have more than 1 for a single game and they are saved as one file so can i delete the ones i don't require...Seems sound is the SAME and as said before 1.0.0.3 is better ie.) more clear
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------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ Last edited by ShakirMole; September 11th, 2007 at 19:12. |
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#18 (permalink) |
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ビター バージン
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Dominican Republic(ドミニカ共和国)
Posts: 1,256
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i made a quick test and don't find any bug on pokemon or other games the sound is a little bit better.now i will continue what am doing
![]() chau.
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![]() シグマクス Last edited by sigmax; September 12th, 2007 at 13:55. |
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