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Old September 6th, 2007   #1 (permalink)
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iDeaS 1.0.1.8a released!

Small update, fixed the bug when iDeaS start and other small improvements.
Add resampling to 44100 hz for audio plugin and fixed a bug when it load a savestate.

iDeaS Nintendo Dual Screen Emulator

Thank you, Lino
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Old September 6th, 2007   #2 (permalink)
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I still have a save state bug (see screenshot)



If i turn the plugin off the savestate loads, but then after its loaded and i go to turn the plugin back on it crashes the emulator, im playing this on pokemon diamond and i need the sound on to get passed the battles, so im stuck atm
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Old September 6th, 2007   #3 (permalink)
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Great i will test it at night
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Old September 6th, 2007   #4 (permalink)
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Ok well ive kinda got passed that i can play the game but there is defo sum kind of sound bug, ive tried it on a few games now

start any game i have (super mario, pokemon and sum others) > turn on direct sound plugin > turn off > turn back on > crashs emulator ^^

maybe Lino can look into why this happens

edit: Ok it seems if i pause the emulation then turn the directsound audio plugin back on, then resume emulation it somtimes works, and sometimes crashes

Last edited by Greatdane; September 6th, 2007 at 13:23. Reason: Automerged Doublepost
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Old September 6th, 2007   #5 (permalink)
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Multisampling still doesn't turn on and gives out an error, although I'm not sure if any work was done on it by now (since it's not mentioned in the release notes, so I guess it simply wasn't fixed yet), that's why I'm just mentioning it here for reference.

- Agetian
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Old September 6th, 2007   #6 (permalink)
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Greatdane,

Read his changelog because he said to update it!

Please update audio plugin here:

http://www.mdx.it/ideas/ideas_download/audplugin.zip
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Old September 6th, 2007   #7 (permalink)
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rockman i am using that plugin already. btw the reason i turn the sound of because i get about 10fps with good quality sound 20fps with low quality sound and 90-100fps with no sound at all, a big difference in emulation speed considering its just audio i thought, i dont have this big of a difference when use no$gba with sound on/off
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Old September 6th, 2007   #8 (permalink)
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Someone host it zshare or give me the direct download link again please.
The site as always is not updating for me.
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Old September 6th, 2007   #9 (permalink)
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SCHUMI-4EVA,

Here are two for you:

iDeaS 1.0.1.8a:

zSHARE - ideas1018a.zip

Update audio here:

zSHARE - audplugin.zip

Let me know when you finish it so I can delete it from my computer.
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Old September 6th, 2007   #10 (permalink)
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http://www.mdx.it/ideas/ideas_download/ideas1018a.zip

edit: rockman beat me to it
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Old September 6th, 2007   #11 (permalink)
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Here it is schumi
Attached Files
File Type: zip ideas1018a.zip (247.1 KB, 10 views)
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Old September 6th, 2007   #12 (permalink)
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Thanks Guys
Got it now
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Old September 6th, 2007   #13 (permalink)
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sigmax, too late.


You are right... I can't save state because there is nothing.

Look:
Attached Images
File Type: jpg 1.JPG (27.4 KB, 44 views)
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Last edited by RockmanForte; September 6th, 2007 at 13:51.
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Old September 6th, 2007   #14 (permalink)
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Quote:
Originally Posted by RockmanForte View Post
sigmax, too late.
nah anyway schumi test the new audio plugin and tell me if it loop(repeat the voice or sound)
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Old September 6th, 2007   #15 (permalink)
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rockman use f10 or save to disk it works
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Old September 6th, 2007   #16 (permalink)
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Quote:
Originally Posted by RockmanForte View Post
sigmax, too late.


You are right... I can't save state because there is nothing.

Look:
How doesn't it work? Impossible you have download the 1.0.1.8a?
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Old September 6th, 2007   #17 (permalink)
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umm in ff3 150% dosent work as it gets stuck and when i switch off sound and switch it back on it crashes so Lino if u can note it thanks
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Old September 6th, 2007   #18 (permalink)
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The emulator load and save states nice i can't test the audio plugin cause i'm at work
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Old September 6th, 2007   #19 (permalink)
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Greatdane,

you are right. It works.

Lino,

yes I did and it works now. I didn't know since your emulator is a little bit different. At first, you have to use "save to disk" then load its state and it works fine.
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Old September 6th, 2007   #20 (permalink)
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The new sound plugin is err well....performance wise an improvement over the last one...the append music option is still really off though. It still loops a little...and occasionaly sound goes out of range or something and it produces a really weird static like sound (like a dial-up modem trying to connect to the internet). Sometimes sound is also delayed a bit.

That's only the new Append Option though (which Lino has listed as medium quality)

The other two run even worse on Labyrinth now, they murder performance completely and loop and get stuck and well hardly produce a sound.

Then again Labyrinth itself runs at like 30.

I might almost say that the the last one was better.

The Append option is faster but everything else is slower and sounds worse.

Also Async operations (OpenGL) won't stay on anymore, it turns off immediately.


EDIT:
Infact I do say the old plugin is much better than this one aside from a slight performance increase on the Append option everything else sounds and runs MUCH worse, the sound even ruins the games performance completely.
At least that's what it's like on my PC.
Tested on both Labyrinth and Asphalt Urban GT2 with frameskip set at 6 and CPU speed at 150% (I also tried none and normal which is ever worse)
Also it gets worse the more I lower the buffer, not better.
I completely lost visuals on GT2 with Synchronise at 44hz, with all sorts of weird sounds aswell.
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Get it right fools! The glass is HALF-EMPTY, not half-full!!!

!!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!

The Champ has retired, but may his Legacy live on FOREVER !!!!


Last edited by SCHUMI-4-EVA; September 6th, 2007 at 14:36.
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