|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
![]() ![]() Join Date: Aug 2006
Location: Poland
Posts: 106
|
iDeaS 1.0.1.7 released !!
Some great news
![]() Changelog: * Fixed a bug in smulwy and smlawy opcode. * Fixed a bug in ldrd and strd opcode. * Fixed a bug in swi opcode. * Fixed a bug in GXFIFO register. * Fixed a bug in GXSTAT register. * Fixed a bug in texture slots management. * Fixed a bug in textures management. * Fixed a bug in FAT emulation. * Fixed a bug in read byte in video memory. * Fixed a bug in visualization layer disabled. * Fixed a bug in Extended Palettes Slots. * Fixed a bug in touch position detection in rotation mode. * Fixed a bug in IRQ management. * Fixed a bug in plugins management. * Fixed a bug in BGxCNT. * Fixed a bug Unable to read. * Fixed a bug in Extended Mode Background Size. * Added cheats features.(Action Repaly DS only) * Added Plain ARM7-CPU memory access. * Added support for ELF format. * Added visualization source code in debugger window. * Added LZ77UnCompVram bios function. * Added Windows 0 and 1 rendering. Audio Plugin 1.0.0.2 : * Added Savestate capability. * Added Change Volume feature. * Fixed a bug in SOUNDxCNT register. * Fixed a bug in calculation resampling frequency. Avi Capture Plugin 1.0.0.1 : * Added support for compressed formats. iDeaS Emulator Thank You, thank You Lino
Last edited by Grzeslav; July 2nd, 2007 at 21:31. |
|
|
|
|
|
#2 (permalink) |
|
Dark Dragon
![]() Join Date: Feb 2004
Location: The Netherlands
Posts: 66
|
Tried it just yet, it's amazing how far it has progressed since the last version! Many graphics and audio fixes, and the speed has increased dramaticly here. Very, very nice release!
__________________
"Change is inevitable; progress is optional" |
|
|
|
|
|
#4 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
|
Looks absolutely awesome, time to try it out
![]() Edit: Ok tried it now and it's blown me away. GREAT WORK LINO!!! I see you managed to fix those major issues Etrian Odessy had and also Labyrinth. Absolutely awesome, time for the testing to start in earnest, quite a few extra games working propperly, those 2 having been the worst before (not perfect but MUCH better than before). No the above was not criticizing you Lino it was there for any idiots that might say : "but you said it was perfect", that's why I added that in brackets.
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
Last edited by SCHUMI-4-EVA; July 2nd, 2007 at 21:01. |
|
|
|
|
|
#5 (permalink) |
|
Registered User
![]() ![]() Join Date: May 2005
Location: UK
Posts: 117
|
I've got a strange problem with new version all my menu's & text are defaulting to Italian for some reason instead of english even after i've saved.
__________________
System: Windows XP Pro Service Pack 2, Processor: Pentium 4 2Ghz, Sound: Philips Sonic Edge 5.1 PSC605 Graphics: Leadtek WinFast GeForce TI 4600 (A250 ULTRA TD) DirectX 9.0C, DDRAM: 768MB <PC2100> |
|
|
|
|
|
#6 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
|
Go File>Properties and switch to english. Remember to then reset the game.
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
|
|
|
|
|
|
#7 (permalink) | |
|
Registered User
![]() ![]() Join Date: May 2005
Location: UK
Posts: 117
|
Quote:
What the difference from the Z & w buffers?
__________________
System: Windows XP Pro Service Pack 2, Processor: Pentium 4 2Ghz, Sound: Philips Sonic Edge 5.1 PSC605 Graphics: Leadtek WinFast GeForce TI 4600 (A250 ULTRA TD) DirectX 9.0C, DDRAM: 768MB <PC2100> |
|
|
|
|
|
|
#8 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 687
|
Well, he added ELF debugging, which is GREAT, really, really, GREAT. Probably the greatest addition from the homebrew developers point of view! (Not to mention that I'm jealous, because I wanted to add that too on desmume
)Kudos for the GREAT release
__________________
Emulator development blog |
|
|
|
|
|
#9 (permalink) |
|
THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,424
|
only ARDS? why not raw CBDS too lino? it's easier than ards, and has less code types to mess with.
can you specify which ards code types you implemented? (or just basic 8bit 16bit 32bit constant write for now) Last edited by Hiei-YYH; July 3rd, 2007 at 02:24. |
|
|
|
|
|
#10 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 297
|
Quote:
practically it disable the depth test, because the w-buffer is not implemented
Last edited by Lino; July 3rd, 2007 at 03:08. |
|
|
|
|
|
|
#20 (permalink) |
|
Registered User
Join Date: Feb 2007
Location: China
Posts: 37
|
0098 - SD Gundam G-Generation DS (J)
0484 - Rockman ZX (J) 0524 - Final Fantasy III 0525 - Rune Factory - Shin Bokujou Monogatari (J) 0576 - Pokemon Pearl (J) 0918_-_Tokimeki_Memorial_Girls_Side_1st_Love_JPN 1157 - Itadaki Street DS (J) all can't save or load. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|