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Old June 13th, 2007   #1 (permalink)
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im confused*again*

ideas wont read my sav file for some dam reason even tho they have the same name it works on no$gba

idk wat to do

srry 4 askin a WHOLE buch of question.
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Old June 13th, 2007   #2 (permalink)
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no$gba saves are not convertible to iDeaS as far as I know. The format is different somehow.
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Old June 14th, 2007   #3 (permalink)
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Edit the no$gba save,and it should work on iDeaS.
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Old June 14th, 2007   #4 (permalink)
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Edit the no$gba save,and it should work on iDeaS.
no it won't work cause ideas and no$gba have difentents save types
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Old June 14th, 2007   #5 (permalink)
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no it won't work cause ideas and no$gba have difentents save types
No,I already make it work. use the uncompressed save,remove the first 76byte(from 00000000 to 0000004b) and the last 8484byte(from 00080000 to the end),then try again.
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Old June 14th, 2007   #6 (permalink)
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ok i have no clue wat u just said
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Old June 14th, 2007   #7 (permalink)
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use a hex edit
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Old June 14th, 2007   #8 (permalink)
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or try this nice savegame converter i found

Savegames Converter
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Old June 15th, 2007   #9 (permalink)
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ok i have no clue wat u just said
Just using hex edit to remove the junk which stops iDeaS from recognizing the .sav .
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Old June 16th, 2007   #10 (permalink)
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Just using hex edit to remove the junk which stops iDeaS from recognizing the .sav .
ima guess thats the debugger??

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Last edited by iceman22; June 16th, 2007 at 03:44. Reason: error
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Old June 16th, 2007   #11 (permalink)
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Or even easier convert your no$gba save into a VBA save, any emulator or save editor can recognize those. Click here to download it.
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Old June 24th, 2007   #12 (permalink)
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Or even easier convert your no$gba save into a VBA save, any emulator or save editor can recognize those. Click here to download it.
Would seem we can no longer get at this by that link? Anyone feel like rehosting it somewhere?
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Old June 24th, 2007   #13 (permalink)
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wow i need that too
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Old June 24th, 2007   #14 (permalink)
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Would seem we can no longer get at this by that link? Anyone feel like rehosting it somewhere?
Here you go then.
Attached Files
File Type: rar Converter.rar (45.3 KB, 16 views)

Last edited by emumaster124; June 24th, 2007 at 23:11.
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Old June 25th, 2007   #15 (permalink)
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Thanks alot man

Should get someone to rename this thread.. cuz I donno if anyones gona find this if their looking for it lol. I came across it purely by fluke and was like "Damn! I need that!"
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Old June 25th, 2007   #16 (permalink)
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Thanks alot man

Should get someone to rename this thread.. cuz I donno if anyones gona find this if their looking for it lol. I came across it purely by fluke and was like "Damn! I need that!"
I've done just that. Check out this thread
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Old June 27th, 2007   #17 (permalink)
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You don't even need to mess with hex editors and all. Just edit no$gba.ini with any text editor and change "SAV/SNA File Format" from whatever is set to raw. The resulting savefiles once you save with those settings should be in the same format as ideas, desmume etc.
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Old June 27th, 2007   #18 (permalink)
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You don't even need to mess with hex editors and all. Just edit no$gba.ini with any text editor and change "SAV/SNA File Format" from whatever is set to raw. The resulting savefiles once you save with those settings should be in the same format as ideas, desmume etc.
the header that no$gba save files has make it unsupported by other emulators, you need to remove. well, i never tried using a nogba save in other emulator, but ppl say that doesn't work. so i don't know anymore...
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Old June 28th, 2007   #19 (permalink)
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I was able to put a savefile that works in desmume into no$gba after setting it to raw and go ingame in an otherwise unplayable game.

Speaking of cv portrait of ruin here, which still crashes on emblem making.
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