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Old June 7th, 2007   #41 (permalink)
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I Already Know About That I Was Just Making A Comment.
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Old June 7th, 2007   #42 (permalink)
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i still get "unable to read" although the emu still works fine after pressing OK.., i have english xp pro corp sp2 up-to-date(alle updates including .net), clean xp.

anyway thanks alot for the update! ..its great
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Old June 7th, 2007   #43 (permalink)
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I agree great update. Tested with castlevania POR and it seems to run a bit faster now
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Old June 7th, 2007   #44 (permalink)
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send all your files in the root directory i.e. C: or D: whatever because the path through which u reach your directory may have names containing spaces so C is the best for solving this
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Old June 8th, 2007   #45 (permalink)
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I noticed something interesting.
Etrian Odessy is unplayable and this does not change that. But it is nevertheless interesting.
Lino first of all you have and always had the top and bottom screens mixed around in the options. Changing a layer in the bottom screen options disables/enables it on the top window.
Secondly though when I turn as per the emulator options the bottom screen layer 3 off, then in the top window the lines that were black lines that were originally across the screen vanish. The top screen then looks more as it should without the curtain effect of those black lines.

It is still unplayable though because one screen goes missing, or the screens double up and show the same thing, or switch around randomly.

I can post screens of all of this id anyone wants.
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Old June 8th, 2007   #46 (permalink)
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yes, you post screens please.
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Old June 8th, 2007   #47 (permalink)
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I find that when you enable antialiasing, the black lines disappear.
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Old June 8th, 2007   #48 (permalink)
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In the driver of the video card? Which video card do you have?
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Old June 8th, 2007   #49 (permalink)
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yes,the driver of the video card.my video card is NV7300GT.
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Old June 8th, 2007   #50 (permalink)
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yes,the driver of the video card.my video card is NV7300GT.
Nvidia GeForce 7300GT is what you mean.

Not the best card but not the worst.

I am gonna get those screens for ya Lino but it's going to take a while.
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Old June 8th, 2007   #51 (permalink)
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I find that when you enable antialiasing, the black lines disappear.
aww man this is great! set AA to x4 and the 3d geometry lines r gone! enjoy your game

testet with Naruto - Shinobi Retsuden...
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Old June 8th, 2007   #52 (permalink)
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0_o I never thought of using AA with emus.

There's no slow-down or lag? cuz on PC games it's a killer if you don't blow the requirements away for a game to use AA.

Edit: Ok Lino screenshots are done, it's going to take a while to upload all 24 of them and to make a good post along with them.

I finally found a screenshot program though which can take propper screenshots of iDeaS...pity it's only a trial or you gotta pay, but it worked fine for this purpose...and I suppose I can just redownload the trial version every month.

Edit2: Ok finally done. I got destracted on an avatar hunt >_<, but all the images are up now I just need to make the propper post.

Edit3: Ok actual post time. (I hope no ones posts now).

Anyways first up are the images with bottom layer 1 (sorry it was 1 not 3) enabled.



Ok next up I disable bottom layer 1 and try to setup a character and party.




You can see the screen double up and vanishing screen issue well in those screens, then I turned on the bottom layer1 again and the emulator seemed to change it's mind on what was bottom and what was top. Notice the curtain effect moves.




Then I went into no$gba to try and show how things should look.







Hope that helps you Lino.

Last edited by SCHUMI-4-EVA; June 9th, 2007 at 01:17.
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Old June 9th, 2007   #53 (permalink)
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I find that when you enable antialiasing, the black lines disappear.
Do you use Vista? Mollusk had a problem similar black lines obblique on 3d.

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Old June 9th, 2007   #54 (permalink)
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Do you use Vista? Mollusk had a problem similar black lines obblique on 3d.

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No,I use XP.
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Old June 9th, 2007   #55 (permalink)
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Do you use Vista? Mollusk had a problem similar black lines obblique on 3d.

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You're Welcome Lino, I hope they help.
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Old June 9th, 2007   #56 (permalink)
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Isn't antialiasing going to blur the screen though? I prefer when the screen is clear. :P

The wireframe lines are probably just some leftover in the code. Desmume had them too, but they were removed and the screen's still clear and sharp.
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Old June 9th, 2007   #57 (permalink)
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its a little to slow for my taste
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Old June 10th, 2007   #58 (permalink)
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some graphical glitches
Attached Images
File Type: jpg screen.JPG (16.6 KB, 17 views)
File Type: jpg screen2.JPG (20.7 KB, 16 views)
File Type: jpg screen3.JPG (24.4 KB, 16 views)
File Type: jpg screen4.JPG (10.6 KB, 11 views)
File Type: jpg screen5.JPG (24.2 KB, 10 views)
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Old June 11th, 2007   #59 (permalink)
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Isn't antialiasing going to blur the screen though? I prefer when the screen is clear. :P

The wireframe lines are probably just some leftover in the code. Desmume had them too, but they were removed and the screen's still clear and sharp.
I looked it up and it can slow down frame rates on games, espeically for onboard graphics cards because the processor handles both the game engine and graphical frames being drawn. But when I enabled it on my card (which is only onboard now), I didn't notice a difference. There is more of a slowdown when audio is enabled. Though I have ideas forced in 640x480 mode so my eyes don't strain too badly, that might be a reason why there wasn't a noticable slowdown.
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Old June 12th, 2007   #60 (permalink)
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Can someone explain me how to enable antialiasing on ATI video cards?
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