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#62 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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I know. What I am asking is ----------> SCHUMI-4-EVA -> about his error.
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![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#64 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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Oh, interesting.
Windows XP Pro, Home Edition, or ME vs Vista? Anyone who considered ME to be better than, or even equal to XP. I don't know. HEH!
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![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#65 (permalink) |
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Registered User
![]() Join Date: Jun 2004
Posts: 71
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Advance Wars DS has become playable in this release. However, even when it's at 40+ FPS, the sound/music are very slurred and choppy. During an actual battle, the screen is completely red the whole time, and the clouds are black silhouettes. It runs at about 15~20 FPS for me during that time, as well. Some 2D backgrounds which appear in the bottom box, have erroneous paletting. On top of that, many transitions between screens are still very glitchy. (Instead of fading, you see colored blocks appear everywhere for example).
Overall, it runs faster than NO$GBA but still graphically inferior. This is the only NDS game I have. Frameskips and CPU speed increases do not seem to actually make the game advance any faster, or fix the sound problems in any way.
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Comp specs: - Intel E6400 Core Duo 2.13Ghz - 2GB DDR2-800mhz RAM - 256mb MSI NX8600-GTS OC Nvidia video - Windows XP Home SP2 |
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#66 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 304
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I am working to the new version of iDeaS, with the support for the DLDI. I have tried dsmplay, here one screen...
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iDeaS Emulator |
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#67 (permalink) | |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,180
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Quote:
Anyways keep up the great work
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#68 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 301
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whats dsmplay and i have been wondering also whats DLDI
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#71 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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Lino, good job! Your emulator will be great soon.
__________________
![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#72 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 728
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DLDI is a common interface to read and write from flashcarts like you would do in a normal Hard Drive. It's maybe one of the greatest additions from the homebrew development community. What's really good about it, is that it's compatible with a lot of flash carts through a patching system, so if you have, to say, a M3 simply, you just grab the homebrew, patch it, and voila, it's running flawlessly on your cart.
I guess Lino is adding it mainly to let homebrew developers work on Ideas like they would do on a real DS
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Emulator development blog |
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#73 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 304
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Quote:
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iDeaS Emulator |
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#74 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 728
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That's nice (not to mention, that I own that flash cart, and what I use to test my programs for the DS). I guess you extracted the information from the DLDI R4 patch?
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Emulator development blog |
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#75 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 304
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iDeaS Emulator |
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#77 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 301
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whats a standard pc for running iDeaS perfectly as it should be?
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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#78 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: In yer mom's bedroom.
Posts: 227
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It depends on the time needed for perfection of the emu. Upgrading your PC or buying a new one isnt going to help cuz of the massive load passed on the the CPU and GPU(i guess) wont become smaller. For example: You try to play a game with both 2D and 3D all over the place on iDeaS. Now cuz its simple 2D and lil more difficult 3D you would expect it to be like ePSXe but it isnt. Here some reasons: 1) 2 screens to emulate always slows down the place but look at NO$GBA and it runs full-speed so think of that massive load. 2) As emulation isnt perfected there will be some bugs too that the emu will try to compensate by slowing itself down for a lil extra availible CPU.
Thats about it i guess but im no emu expert but chances are high(plz dont flame me if im wrong plz dont). |
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#79 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,180
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Actually as optimisation improves and coding improves so will the load placed on a PC so I am sure it will be playable on slightly older PC's later on.
During an emu's early development, 3D is usually rendered fairly inefficiently, but as development goes on that rendering can improve. So there is no way to say yet what future requirements will be. |
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#80 (permalink) |
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The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 301
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but when it is fully implemented it will be easy to emulate at normal speed because normal pc games which have 3d graphics work perfectly on the same pc
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
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