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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Posts: 1,756
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I thought the polygon subdivision stuff was all automatic. If that's true (I think that's how it works) then any plugin that passes scene information through hardware will be able to benefit from it.
Last edited by NickK; October 27th, 2001 at 18:20. |
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