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#2 (permalink) |
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band
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Location: HERE
Posts: 4,574
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Indeed. the Cell seems like its gonna be a crazy piece of technology and if all goes according to plan....*shivers*
btw heres imho a better article : http://ps2.ign.com/articles/585/585865p1.html
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#4 (permalink) |
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Chi-city's finest.
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: Illinois
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i have one Q' tho, when its used in computers, how much will the processor cost? cuz i might save up for it, and continue using my crap pc (900mhz) until its released, or buy a 3.4ghz in May for like 300usd
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#5 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Ngemu?
Posts: 606
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I can't answer your question, but it sounds REALLy expensive.
edit: Oh btw, I don't think it's going to run Windows would it? I read it's going to support Linux though.
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To all emulator authors and contributors: without your hard work, we'd be without many hours of enjoyment and unable to relive fond memories of childhood. Thank you. |
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#7 (permalink) |
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Ride the Darkness
![]() ![]() ![]() Join Date: Feb 2004
Location: San Jose, CA
Posts: 337
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Cell Processor Breakdown
Ok so finally the cell processor is unveiled by Sony, IBM and Toshiba. It will not be running at 4.6 Ghz, and even during internal testing the speeds were in the vicinity of 4Ghz.
Most probably to gain stability the final clock speed is going to be lower according to me On a side note PS3 will be unveiled BEFORE E3....check here. W00t cant wait so looks like if they put their back into it PS3 might make it by Christmas.
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#8 (permalink) |
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best of sonic adventure 2
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Posts: 335
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and i hope that the ps3 have alot of blue ray disc errors cause sony sucks and i bet there will be a problem runing games on it as well.
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#9 (permalink) |
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Registered User
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Location: Small island in Japan
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It is great everyone is posting about the Cell processor, although I do think it is a little bit too much. There is already a post in the Hardware discussion about it here:
http://www.ngemu.com/forums/showthread.php?t=59967 I suggest a merge of threads, since it is pretty much the same topic. It is about the specs and capabilities of the cell processor, which includes its use in the PS3. |
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#10 (permalink) |
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Registered User
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Location: Cali
Posts: 711
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Yeah it would be good to replace the existing hardware. But Cell seems to good to be true. If they are gonna release cell they can't have more than two since no one will code programs to run all of them. Also like most sony consoles the cell will be hard to write games for.
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#11 (permalink) | |
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He's watching you.
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Quote:
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---------------------------------------------------------------- ![]() ---------------------------------------------------------------- Boom Boom Dollar!!!!!! pushing all the buttons!!! |
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#12 (permalink) | |
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Registered User
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Location: Indiana, US
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Quote:
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#13 (permalink) |
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邪魔ゎ指せない
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Location: Gosport, England
Posts: 26,255
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Well I'd imagine that if the Cell makes big enough waves, if MS doesn't give it support, MS are the ones that'll end up screwed, but then again: can Cell make waves without MS behind it?
>I read (I think at theregister.com) that Sony says that Cell will be "OS-neutral", The OS-neutral is refering to the Cell requiring low-level programming (ASM essentialy) and an app for the Cell would essentialy bypass the OS' hardware abstraction layer.
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#14 (permalink) | |
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Registered User
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Quote:
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#15 (permalink) |
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NextGenerationGaymulation
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It just makes me wounder, how much will it cost to build these cells... it sounds expensive, but if they're to be in a console, it can't be that expensive HMM, very interesting indeed.
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#16 (permalink) |
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Registered User
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Location: Indiana, US
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I have no idea how much it would be to produce the cell processer, but considering at least the PS3 one will be mass-produced, it should be relativly cheaper to produce than a normal desktop processer.
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#17 (permalink) |
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邪魔ゎ指せない
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>Would this mean that our current set of programming language is going to be reduced back to using ASM and current programming language will be out the door?
That would be the plan I'd imagine. That's how the best games on the PS2 are made and Sony encourages developers to work like that IIRC.
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#18 (permalink) |
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Resident Mac User
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You aslo have to take into account that the cell processor in the PS3 will most likely be a weaker version than the most powerfull ones, because then it would probably be too expensive, but then again who really knows. We will have to wait and see.
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#19 (permalink) |
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NextGenerationGaymulation
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>
"Would this mean that our current set of programming language is going to be reduced back to using ASM and current programming language will be out the door? That would be the plan I'd imagine. That's how the best games on the PS2 are made and Sony encourages developers to work like that IIRC. > LOL, I can assure you that no developer have ever made a commercial game for the PS2 in ASM, good sarcasm Kane, not sure if this guy got it though. |
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#20 (permalink) |
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Emu author
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PS2 games are made by programming the bulk of the game code in C or C++, and the most hardcore graphics routines and the transform code for the vector units in assembler. I'd assume that the Cell will be programmed like this too: C/C++ for the main PowerPC core, and specialized assembly, or perhaps something looking like HLSL with luck, for the SPE:s or APU:s or what today's name for the 8 vector thingies is.
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