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#1 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 4,902
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Radeon 9800 pro quality
Sorry, i couldnt resist to post this just because Im really starting to enjoy my Radeon 9500 pro
![]() so here is a pic of my new default screensaver from Radeon 9800pro's hand ![]() [edit] stupid jpg -.- the image is supposed to be better, even that red color is supposed to be brighter -_-
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Main Rig: Pentium Dual-Core E2160 @ 2.5GHz -- 7600GT @ 650/800MHz -- 2GB DDR2-667 4-4-4-12 -- Windows XP Pro SP3 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#2 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,574
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Sweet! I'm thinking of getting the 9500 pro, but I don't know if I should wait until the 5900 comes out later in the year. Basically, I at least want my video card to give me good doom 3 framerates and I don't know if I can get that with my ti4200 (290/594) or a 9500pro. Can someone tell me if a 9500 pro or 9600 pro can power doom III?
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#3 (permalink) |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,301
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Ah well I'm pretty certain it would
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System specs P4 2.6c | Abit AI7 | Radeon 9800pro | 1024mb kingston ddr400 | 120gb seagate sata | 40mb wd | And all the minor bits and pieces 3dMark2001SE |
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#4 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 4,902
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r9500pro will give u a better answer to that game
![]() u know, the performance on the r9500pro is compared to a GF4ti4400 and sometimes to a GF4ti4600 and whit 4xFSAA and 8xAF it totally beat the GF4 cards
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Main Rig: Pentium Dual-Core E2160 @ 2.5GHz -- 7600GT @ 650/800MHz -- 2GB DDR2-667 4-4-4-12 -- Windows XP Pro SP3 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#5 (permalink) |
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Guest
Posts: n/a
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John Carmack, the developer of Doom III, has said that a GF 2 graphics card will be powerful enough to run it. Since a 9500 pro or a 9600 pro will totally beat a GF 2 in every respect, they should have more that enough power to display Doom III just fine.
Also, what Hate Lady says about FSAA and AF as compared to the GF cards is true. Nothing tops the Radeon line, right now, in FSAA and AF, until the GF FX 5900 arrives. That one will equal or top the Radeon line in FSAA and AF. sincerely, sx/amiga |
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#6 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,574
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In no way am I questioning that a r9500pro can beat a GF4 (any
). I just want to make sure that it can run doom III with all the eye candy turned on.
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#7 (permalink) | |
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Guest
Posts: n/a
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Quote:
Yes the new revision of the Geforce FX 5600 Ultra Kanes the 9500 Pro in AF quality and speed. Its called technology progession Also the Geforce FX 5600 benefits from the Nv30 pathway which has shown it to Kane the 9500 Pro at comparable settings. Due to the forced precision on hte 9500 Pro, Lets not mention that the r300 line benefits from no special optimisations Aside from its DX 8.0 counterpart. It's pretty obvious where the Doom 3 engine is biased too |
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#8 (permalink) | |
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overclocking magus
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Toronto, Canada
Posts: 1,369
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Quote:
![]() I am currently pondering whether to go with Nvidia or ATI for my next (primary) graphics card. This GeForce 2 MX 40 needs replacing very badly, and now that I have a job again (and now that school is cooling down) I can afford something new (I really hate having to work as anything but a snowboard instructor, the pay is always worse and the work is always harder and less fun.... ).
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#9 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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I'd still go nVidia. ATi still have issues. nVidia's 'the way it's meant to be played' program is also helping greatly for me.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#10 (permalink) |
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Guest
Posts: n/a
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I went Nvidia again for that reason, but the difference is probably minimal nowadays. Besides, I think Ati's "get in the game" is a similar idea. Anyways, any developer with a bit of a brain will make sure his game will be working good on both of em.
just don't buy a matrox or an intel
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#11 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,574
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>What happened to the 9800 pro?
Heh, I should have said I WAS thinking of getting a 9500 pro. I've wanted to get 9800 pro since I began to become aware of the fact that the 9500 pro might not run Doom III very well. Anyhow, I'm waiting on the 5900s to come out. Basically, my plan now is to wait for another 7 months before upgrading cuz I sense a major graphics card battle coming up . I'm prepared to spend maybe 350 on my next graphics card and I want the best deal I can get.Plus, if I'm lucky, the next card that I can get from my friend is a 9500 pro so the wait for my "supercard" might be all the more bearable.
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#12 (permalink) | |
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Back from the dead
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Seymour, TN
Posts: 3,735
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#13 (permalink) | |
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Guest
Posts: n/a
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Multi Texturing pass? I think you have your hardware features amiss a bit. I Believe the Geforce FX 5600 is a 2 Pixel Pipeline 2 Texture Map Unit card, Therefore it definately excels in Mult texturing. Nvidia has not released any info on this card that gives you a viable idea of what their hardware is doing tho. Every synthetic Pixel/Texel fill rate does suggest that this card is either a 4x1 (4 Pixel Pipelines and 1 Texture Map Unite Per pipeline) Or 2 Pixel Pipeline with 2 Texture Map units per Pipeline. This would strengthen its Multi Texture fill rate Which is not as bandwith limited as its single texture fill rate, Which to me. Is the reason Why Nvidia has chosen multi texture design. I'm not quite sure how relevent those extra textra mappers will be in the end when Games become more based on Shaders rather than texel Fill Rate. But currently any game that uses MUlti texturing is really going to benefit more from Multi texture design than ATi's single Pixel Pipelines. Therefore you can conclude games with fairly high polygon and texture counts will run better on the Nvidia card, However it might perform less than admirable in Shader routines. Multi Texturing in Shaders is still possible. But the shaders do not benefit at all from the the extra texture map units. However, architecture wise, The new Geforce FX 5600 is similar to the old. But with Higher Clock rates. Also Nvidia has improved AF quality beyond what it was. Unfortunately. Nvidias Multi Sample Anti Aliasing technique is still rather weak. Only offering Rotated Grid MUlti Samplgin in 2x and Quincunx Modes |
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#14 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 4,902
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Is always good to see you informing us ChrisRay
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.5GHz -- 7600GT @ 650/800MHz -- 2GB DDR2-667 4-4-4-12 -- Windows XP Pro SP3 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#15 (permalink) | |
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overclocking magus
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Toronto, Canada
Posts: 1,369
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Quote:
![]() semi free 9500 pro - you lucky bastard
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#17 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Jul 2001
Posts: 261
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Quote:
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#18 (permalink) |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,301
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Ah well, with a dirt cheap card like the gf2, what do you expect? 60fps+ at 1600x1200 at 6xAA and 16xAF? :P
__________________
System specs P4 2.6c | Abit AI7 | Radeon 9800pro | 1024mb kingston ddr400 | 120gb seagate sata | 40mb wd | And all the minor bits and pieces 3dMark2001SE |
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#20 (permalink) |
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Study>Bton/Live>Bmore
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2002
Location: Bloomington, IN/Baltimore MD
Posts: 1,351
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hmm since ChrisRay seems to be up to date on info about the new 5600 Ultra, any idea how much it will be?
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PC1: CPU: Pentium 4 3.06 ghz - GeForce 4200 ti - 2x 256MB PC 1066 RDRAM - 120+160GB Western Digital JB PC2: Abit NF7-S -AMD Athlon XP 1700+- 2x 256MB PC2700 Kingston HyperX BH-5 chips!!!! Western Digital 120GB JB GeForce3 Laptop: Sony Vaio VGN-S360 :guitar: 3DFX Voodoo 5500 PCI-Sega Dreamcast May 1999
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