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Old January 27th, 2003   #1 (permalink)
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All most real?

The gforce fx can pull of about 350million poly's a second and can define a colour to the 16th digit place like the radeon 9700. think about it what would a game look like if it could give you 350million divide by 60 polys a second? Cinema image quality! If the day comes for a game to be able to do that then where will the cartoonish figures go? it will all become real there won't be such a thing as animated violence on boxes any more it will be real You think its worth it for the geforce fx or on a litghter note radeon 9700?
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Old January 27th, 2003   #2 (permalink)
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A TV can display all kinds of colors too, but I haven't seen cartoons go anywhere. Just because it's not realistic doesn't mean that there's no longer a place for colorful cartoon graphics.
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Old January 27th, 2003   #3 (permalink)
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>A TV can display all kinds of colors too, but I haven't seen cartoons go anywhere. Just because it's not realistic doesn't mean that there's no longer a place for colorful cartoon graphics.

True but most games developers try to make games as realistic in graphical terms as possible so there won't be a "my computer can run unreal2k3 at 60fps at 1600*1600-64bit"
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Old January 27th, 2003   #4 (permalink)
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BS. FYI, Cel Shading is much more graphically intensive than your precious realistic models. Cartoon graphics are done for stylistic reasons, not because the power isn't there.
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Old January 27th, 2003   #5 (permalink)
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>/BS. FYI, Cel Shading is much more graphically intensive than your precious realistic models. Cartoon graphics are done for stylistic reasons, not because the power isn't there.

I know that and I hate realistic modeled games (compared to cartoonish ones )
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Old January 27th, 2003   #6 (permalink)
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Instead of GF FX, better waite for the PS3 or any other next gen consoles. Games are designed to try to fully use their power.

As far as PC games are concened, they are designed by keeping the normal PC in mind.
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Old January 27th, 2003   #7 (permalink)
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It's Hype. Why the GeforceFX can pull those specs off, It can't do so at a reasonable speed.


Hell a Voodoo3 can run 7,000 Million polygons per second. At 1 Frame per second
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Old January 27th, 2003   #8 (permalink)
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Hah..


Geforce FX!!!

think it about the price makes me stress
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Old January 27th, 2003   #9 (permalink)
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Actually, I like the idea of the GeForce FX coming out so soon. ATI will ship out their new cards, and that will devalue the Radeon 9700, which is the one I REALLY want. I am just not prepared to pay $600 for one.
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Old January 27th, 2003   #10 (permalink)
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350million poligons a second is something. But 350million poligons a second WITH textures is a different thing.
Ninja, they cost that much in Canada? :eek:
It depends on where you live though. In my place, Im almost sure that the release of a new Radeon wouldnt bring the price of the 9700 significantly, not until atleast 2 months later. Even then it wouldnt be alot of difference.
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Old January 27th, 2003   #11 (permalink)
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Heh. Check for yourself.
http://www.hltechnology.com/one_prod.php?pid=0602

It's even more expensive from a store around here. When new models come out, the price on the internet should drop, even if the local stores keep the same price.
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Old January 27th, 2003   #12 (permalink)
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O. You mean Canadien dollars. And the Pro version. What about taxes?
The price of a 9700Pro in here is now US$421. The same price as when it was first released, only in more quantities. The GF4 4200 was $173 like half an year or more ago, and is now $152. A $20 drop in price.
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Old January 27th, 2003   #13 (permalink)
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Yeah, I live in Canada, so I normally quote Canadian prices. I guess it's about the same price then.
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Old January 27th, 2003   #14 (permalink)
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Heh. A 9500Pro isnt too bad either, ever considered getting it?
BTW, I meant taxes on buying things online.
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Old January 27th, 2003   #15 (permalink)
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Oh. I have to pay 7% GST, and shipping. That's all. Same as if I had bought it locally.

I have a serious wood for the 9700Pro, and that's what I want right now... I will probably get a new card in about 2 years though. when you think about it, my last card was a TNT, and my present one is a GF3....
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Old January 27th, 2003   #16 (permalink)
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I thought I was a great hold-backer having upgraded from a Voodoo to TNT2 to GF2 to Radeon9500Pro.
Im quite sure that you'd want something else 2 years later. Getting a GeForce2GTS now isnt really a sweet thing is it?
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Old January 27th, 2003   #17 (permalink)
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That's exactly it. I buy the trailing edge hardware, and I don't do it that often.

I guess I did have a Voodoo3 2000 and a Kyro in there in the meantime, but both cards were lost to me for different reasons, and in the case of the Voodoo3, I traded it for a TNT. When I upgraded to a GF3, I was running a TNT at the time.
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Old January 27th, 2003   #18 (permalink)
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>350million poligons a second is something. But 350million poligons a second WITH textures is a different thing.


With textures I saw in a magazine pictures of what the geforce fx had rendered and I swear to god they where ALMOST perfectly real except for that eyelash but pretty darn good.
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Old January 27th, 2003   #19 (permalink)
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Quote:
Originally posted by chillypacman
>350million poligons a second is something. But 350million poligons a second WITH textures is a different thing.


With textures I saw in a magazine pictures of what the geforce fx had rendered and I swear to god they where ALMOST perfectly real except for that eyelash but pretty darn good.
Its not only the graphics card, its also the game engine and how does it make use of the graphical capabilties. What s the use of such power when the game is badly drawn? ( well in most cases, they are well drawn, but lets just presume). A part of this realistic figure comes with the design and engineering progress..
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Old January 28th, 2003   #20 (permalink)
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>What s the use of such power when the game is badly drawn?

Frame rates the geforce fx can run lets say ut2k3 at 100 fps at 1024x768-32 (persuming the benchmarks are true.
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