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Old October 2nd, 2009   #21 (permalink)
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Quote:
Originally Posted by Cid Highwind View Post
The irony is that if ATi devvers can enable it so easily, why wasn't it implemented that easily from the start? What not give ATi some extra performance if all you need to do is just change an ID flag or so? It doesn't make sense and it reeks if you ask me. Especially since the cat is out of the bag now, I see no reason not to release a simple patch that allows ATi cards to use the ingame method as well. Perhaps ATi will have it in the future, I certainly hope so.
Cuz as I said that would be like nVidia doing the work for ATi.
I am not saying nVidia is not blocking ATi, what I am saying though is that nVidia are fully within their right to block ATi from their work, as was said, it's currently not ingame it's something new and separate that's then slapped on which was entirely developed by nVidia just for that game.

So yes nVidia is blocking ATi from using AA, but they have a legitimate reason to do so.
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Old October 2nd, 2009   #22 (permalink)
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Still think that AA is no one property and by blocking they are making something very wrong.
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Old October 2nd, 2009   #23 (permalink)
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No AA is not anyone's property....but adding AA to something which does not natively have AA can be, by adding something you create something that's entirely your own which you can do with as you please.
But heh you people are so ready to beat up on nVidia for no good reason that I might as well be talking to a brick wall. You're angry at the wrong people though, you should be angry at ATi for not trying to get AA added to the game themselves. You should be angry that ATi never bothered to make sure you get the best possible experience after you bought their expensive products.
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Last edited by SCHUMI_4EVER; October 2nd, 2009 at 13:54..
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Old October 2nd, 2009   #24 (permalink)
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amd need to pay to get SSSE3 in their processor, if there no nvidia patent for AA in that game that means that pretty much anyone can make a patch or something to correct their selfish ways, if there is its as simple as pay to get it, by the way my opinion is whatever company adds AA to game it must be possible to use by whatever other company without any pay or complication.
And yes if ati made this move it would make my opinion of them come down.
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Old October 2nd, 2009   #25 (permalink)
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but what happens if nVidia is always the one doing extra work?....why should ATi profit from nVidia's hard hard work whilst they are just content sitting on their ass not doing anything? That would mean nVidia would be spending money continuously just to help ATi....

I am especially surprised how much you like ATi considering you have a HD2600XT...pretty much one of the worst cards ATi ever made in their attempt to try and catch nVidia's 8 series and a series from ATi that barely saw the light of day before hurriedly being replaced by the HD3XXX series which was a lot better. The entire HD 2XXX series reminds of the horrible nVidia FX line and was just about ATi's equivalent when it comes to reputation.
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Last edited by SCHUMI_4EVER; October 2nd, 2009 at 14:26..
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Old October 2nd, 2009   #26 (permalink)
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^Here your wrong HD2XXX was never meant as an counter to Nvidia's 8XXX series actually they weren't even meant for hardcore gaming they where just "casual" cards, as for the rest i wont meddle it stinks on both sides currently.
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Old October 2nd, 2009   #27 (permalink)
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No, that's what ATi said after the HD2600 and HD2900 miserably failed to achieve 8600GTS and 8800GTX levels, Prices were then instantly slashed to "casual" card levels so that the few cards that saw the light of day would at least be sold.
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Old October 2nd, 2009   #28 (permalink)
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lets just say that performance tests showed that 2600 was pretty close to 8600 and was 50€ less, never had any problems.
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Old October 2nd, 2009   #29 (permalink)
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The card it was meant to be close to was the 8800GTS (640 and 320MB versions, not the new 512MB version), yet it fell below even 8600GTS levels, as I said it was a miserable failure.
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Old October 2nd, 2009   #30 (permalink)
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Batman: Arkham Asylum, was written by Paul Dini of Rocksteady Studios, so instead of *****ing at nvidia for making AA exclusive to them, send a nice polite-but-firm email to either Paul, or the head of Rocksteady, stating how much you think this is wrong. Afterall, the last word on who got AA and who didn't would have either come from Rocksteady, or perhaps their publisher Eidos Interactive.
Imagine if Intel sent devs a request to make games look for SSE4.1, and if not found the game runs on only one core. Sounds silly, but the blame shouldn't sit with Intel here, it should sit with the development studio for simply not telling Intel to sod off, we stick to standards, etc..
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Old October 2nd, 2009   #31 (permalink)
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once again you missunderstand....

nVidia added something to the game, thus it's within their right to claim exclusivity over what they added.

If Intel had added SSE4.1 support to an app that only supports up to SSE2 for instance, then Intel would be fully within their right block other processors for accessing THEIR SSE4.1 support. AMD could have done the same thing, but did nothing, so their customers deserve nothing cuz they are backing the wrong side and Intel does not work for AMD.
There's no such thing as a Freebie in the business world aside from modders doing the work dev staff should have done.
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Old October 2nd, 2009   #32 (permalink)
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Quote:
Originally Posted by SCHUMI_4EVER View Post
No, that's what ATi said after the HD2600 and HD2900 miserably failed to achieve 8600GTS and 8800GTX levels, Prices were then instantly slashed to "casual" card levels so that the few cards that saw the light of day would at least be sold.
Dunno but i remember them declaring before the launch that the HD2XXX series is just going to be some casual HD capable low cost cards and many where afraid that was the step ati/amd wanted to take with there cards thank the invisible man up in the sky it wasn't like that though :P
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Old October 2nd, 2009   #33 (permalink)
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Umm, I think you misunderstood me

I'm not the one complaining, I have a nvidia 9800GT and I actually welcome AA in this game.
Read my post again, I'm saying that all the complaints at nvidia should instead be directed at the devs.
And, you just agreed with me regarding Intel, because, again if you READ it this time, I was saying it's NOT Intel's fault, it's the devs fault for not going by standards.
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Old October 2nd, 2009   #34 (permalink)
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Ah I see...sorry you have been hating on quite a few things that I had just started seeing you as a very negative person.
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Old October 2nd, 2009   #35 (permalink)
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lol :P
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Old October 2nd, 2009   #36 (permalink)
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I'm not a negative person, and you don't know a thing about me so don't go jumping to conclusions from just a handful of posts.
I'm a little negative towards PC gaming, it's been my life's gaming for the last 18 years, or at least it's been a priority over my past consoles, and I feel it's going down the pan, so I feel I have a right to feel the pain.
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Old October 2nd, 2009   #37 (permalink)
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i cant see whats the big deal, its like the consoles having exclusive game and no ports to other console.

if you think nvidia is terrible about what they are doing then lets complain to konami to make mgs4 to be multiplatform and to naughty dog for uncharted 2 to be multiplatform.
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Old October 2nd, 2009   #38 (permalink)
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lol the above statement is so absurd i don't know where to start... the PC is regraded as a platform regardless of the hardware used (though there is a set of minimum hardware requirments that must be meet) just like PS3/Xbox360 and WII. Now applying your theory though to the PC could also split the the games depending on the processors so we have some games for nvidia some games for ati some games for intel some games for amd there shore is a lot of combination possible there with some many game versions and applying your theory would really make PC gaming dead.
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Old October 2nd, 2009   #39 (permalink)
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lol the above statement is so absurd i don't know where to start... the PC is regraded as a platform regardless of the hardware used (though there is a set of minimum hardware requirments that must be meet) just like PS3/Xbox360 and WII. Now applying your theory though to the PC could also split the the games depending on the processors so we have some games for nvidia some games for ati some games for intel some games for amd there shore is a lot of combination possible there with some many game versions and applying your theory would really make PC gaming dead.
your comment is absurd because this is the same thing as having eax supported in a game, its an option that can be enabled when you use a creative sound card... so why nvidia cant have the same....

also when pc is a platform regardless of hardware used, some select few games, sure they are old ones, only support specific video cards (like turok 2), sure you can setup the game to work with a tnt video card, when you are 8800 gt but youll realise its not 100% perfect like lighting, glitches and having your enemies turn invisible after an hour...

oh there is another similar thing to this and thats 3dfx, to use it you need a voodoo based card period

so ill reiterate, why complain when it has been done before many times and hey remember ati cards have dx10.1 so you have an advantage there
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Old October 2nd, 2009   #40 (permalink)
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nvidia bashed dx10.1 and didn't support it, this has nothing to do with AA, ati supports AA, nvidia simply doesn't want them to use it so they can say 5870 supports dx11 but doesn't support AA on the game, the developers that made are suppose to make the game for everyone even if they had support of nvidia to make AA.
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