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Old February 28th, 2009   #21 (permalink)
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Quote:
Originally Posted by msatya509 View Post
i wanna play smackdown i've a lappi dv5 1106ax can i play this game with ps2 emulator with dat coniguration ........... its 512ati n 3 gb ram with AMD turon processor

plzzzzzzzzzzzzzz tell me whether i can play tekken 5 with ps2 emulator on dv5-1106ax
Config:
amd turion, 3gb ram, 512 ati catalyst
You can but it will run slow, Tekken5 requires a cpu of speed near to 3.6GHz to run at full speed. Just make sure that you read the guide to configure pcsx2 carefully and download the latest plugins. Also use pcsx2 v0.9.5 since tekken5 runs best on it.
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Originally Posted by gamefreak94 View Post


You bumped a 6 month old dead thread just to ask a question which is off-topic anyway??
Offering help or not replying is a better option then to leave a comment such as this Gamefreak.
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Old July 2nd, 2009   #22 (permalink)
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This is my 1st post too!! and sorry for dumb the 6 month old thread.

Since i got the same interest here, then i think this thread good enough for me to start off.

I'm not the console gamerz but i like to play tekken in my pc. So i install pcsx2 0.9.6 and teken 5 iso.

Here is my specs:-

Intel Xeon Quad Core X3320 2.5Ghz @ 3.6Ghz
2 x 1GB OCZ 1200Mhz DDR2
Palit Sonic HD 4850
Biostar TPower I45
WD Green Power 500GB.

At the 1st, my game running over 100% speed and everything goes smoothly except when i entering the game battle.. it going down to earth at 15 ~ 20 FPS.. what wrong with this? Thanks in Advanced!

Cheers~!
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Old July 2nd, 2009   #23 (permalink)
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Just a small staff note to the regular members:

Please keep it on topic, there's no point in saying he should've made a new thread in the PCSX2 section. He did the right thing by using the search function and has a valid resurrection reason. So please, help him out instead

Dee_death: Sorry but I'm not experienced enough with PCSX2 to give you an idea about why it's so slow. Hope you'll find a solution here.
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Old July 2nd, 2009   #24 (permalink)
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Quote:
Originally Posted by dee_death View Post
This is my 1st post too!! and sorry for dumb the 6 month old thread.

Since i got the same interest here, then i think this thread good enough for me to start off.

I'm not the console gamerz but i like to play tekken in my pc. So i install pcsx2 0.9.6 and teken 5 iso.

Here is my specs:-

Intel Xeon Quad Core X3320 2.5Ghz @ 3.6Ghz
2 x 1GB OCZ 1200Mhz DDR2
Palit Sonic HD 4850
Biostar TPower I45
WD Green Power 500GB.

At the 1st, my game running over 100% speed and everything goes smoothly except when i entering the game battle.. it going down to earth at 15 ~ 20 FPS.. what wrong with this? Thanks in Advanced!

Cheers~!
Download the latest plugins and use the beta build of pcsx2 from forums.pcsx2.net
Use GSdx ssse3 plugin and enable NATIVE option in it
Enable speed hacks
and don't forget to read the guide to configure pcsx2 at pcsx2.net
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Old July 4th, 2009   #25 (permalink)
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Quote:
Originally Posted by dee_death View Post
This is my 1st post too!! and sorry for dumb the 6 month old thread.

Since i got the same interest here, then i think this thread good enough for me to start off.

I'm not the console gamerz but i like to play tekken in my pc. So i install pcsx2 0.9.6 and teken 5 iso.

Here is my specs:-

Intel Xeon Quad Core X3320 2.5Ghz @ 3.6Ghz
2 x 1GB OCZ 1200Mhz DDR2
Palit Sonic HD 4850
Biostar TPower I45
WD Green Power 500GB.

At the 1st, my game running over 100% speed and everything goes smoothly except when i entering the game battle.. it going down to earth at 15 ~ 20 FPS.. what wrong with this? Thanks in Advanced!

Cheers~!
If you're trying to run Tekken 5, then sorry to say that it's insanely hard to get to fullspeed in that game. Enabling speed hacks is a good step, but you should also enable frameskip and VUSkip if possible. I haven't checked out the latest builds to see how far we have gotten, but from what I can gather, since a bunch of stuffs got fixed, things have actually slowed down instead over the past couple of months.

And to top it off, you're using a HD4850, which has been reported to offload quite an amount of processing load to the CPU. How much it does is dependent on the game, and I didn't test Tekken 5, but I can quite say that even with a quad-core processor, it's noticeably slower than any nVidia card past the 9600GT when it comes to PCSX2. Try updating to the latest Catalyst drivers and see if that helps.
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Old July 4th, 2009   #26 (permalink)
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Quote:
Originally Posted by runawayprisoner View Post
If you're trying to run Tekken 5, then sorry to say that it's insanely hard to get to fullspeed in that game. Enabling speed hacks is a good step, but you should also enable frameskip and VUSkip if possible. I haven't checked out the latest builds to see how far we have gotten, but from what I can gather, since a bunch of stuffs got fixed, things have actually slowed down instead over the past couple of months.

And to top it off, you're using a HD4850, which has been reported to offload quite an amount of processing load to the CPU. How much it does is dependent on the game, and I didn't test Tekken 5, but I can quite say that even with a quad-core processor, it's noticeably slower than any nVidia card past the 9600GT when it comes to PCSX2. Try updating to the latest Catalyst drivers and see if that helps.
RAP the VU skip option and frame skip options have been merged and made into only one Frame skip option but it does not help much when it comes to games as they get even choppier.
As far as tekken5 is concerned the VU cycle stealing hack and the idle loop hack make the game run at near to full speed at 2.3GHz and if the cpu is overclocked at 2.7GHz the speed gets to full speed. This is the result on AMD cpu while on windows 7 DX10 platform.
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Old July 5th, 2009   #27 (permalink)
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Quote:
Originally Posted by redlofredlof View Post
RAP the VU skip option and frame skip options have been merged and made into only one Frame skip option but it does not help much when it comes to games as they get even choppier.
As far as tekken5 is concerned the VU cycle stealing hack and the idle loop hack make the game run at near to full speed at 2.3GHz and if the cpu is overclocked at 2.7GHz the speed gets to full speed. This is the result on AMD cpu while on windows 7 DX10 platform.
Good to hear. Looks like it's been improved much since the last time I tested it.

The decision to merge VU Skip and Frameskip together sounds a bit weird, though?
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Old July 6th, 2009   #28 (permalink)
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i'm still working on it.. been following your guide but still face the same problem.

Anyway, runawayprisoner, where did u heard that 4850 offload quite an amount of processing load to the CPU? mind to give me any links? thanks in advanced!!
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Old July 6th, 2009   #29 (permalink)
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He's personally tested it, and was the one to discover it (so I'm not sure why he says "it's been reported"). The ATi Radeon HD 4xx0 series cards (and the HD 3xx0 series cards, but to a lesser extent, I think?) offload a bit of work to the CPU, and since PCSX2 needs the most of two cores, with one of those cards paired with a dual core CPU, speed suffers quite badly in some games. Since PCSX2 can't utilize quad core CPUs (yet, and when it does, it probably won't be by too much), users who've had these cards with quad core CPUs didn't get affected by the speed drop, since the card's work was offloaded to one core, leaving two (three) free for PCSX2.

However, you're behind the times runawayprisoner. During your absence, Squall-Leonhart once claimed that that's been fixed via ATi's drivers, and quite a bit after that, this showed up.

The ATI bug has been fixed!

It'd be interesting if you could test this and see if it's truly so, but many ATi users have claimed speed gains.
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Old July 6th, 2009   #30 (permalink)
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owh.. thanks for that info Lord Zedeck!! I'll give it a shoot... update u guys later!
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Old July 7th, 2009   #31 (permalink)
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Thanks for correcting me, Lord Zedeck. And even though I tested it, I only did so for one game. Other users have reported it way before I even conducted the test, so I'd just say that it was "reported" to be on the safe side.

Now if the new revision of gsdx fixed that, it would be interesting to know which change caused the fix to happen. Did Gabest say anything?
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