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#21 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,351
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Games are pointless...even back when the OpenGL support was crappy they were rendering perfectly....then again so were OGL demos... where's that thread again where we were discussing Catalyst's OGL support... *goes searching* ATI/OGL driver issue
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
Last edited by SCHUMI_4EVER; July 4th, 2008 at 14:18.. |
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#22 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,210
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mudlord: if you have any OGL apps in mind that you want to test, list them out. I'll test them for you.
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#23 (permalink) | |||
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Lost.
Posts: 1,767
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Quote:
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* Lightwave (the 3D renderer app) * "Lifeforce" by ASD * "Frameskool" by Equinox * "Outlined" by Orb * "Kings of the Playground" by Equinox * "Iconoclast" by ASD Quote:
* Lack of modulo support in GLSL shaders * NPOT texture support issues * Issues with certain texture formats, causing a slowdown by 50% |
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#24 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,210
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Out of all of those demos, only "Lifeforce" won't run and it won't give any error either. All of the others run fine. I'll go back to Windows XP and see if it's a Vista issue. Hell... even 3DMark06 won't run on Vista after I installed the HD 4850. P.S.: Which emulator should Glide64 Napalm be used with? I'll test that one as well.
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#25 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Philippines
Posts: 2,059
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runawayprisoner : Have you installed the hotfix? I think it might need it cause it's a newer video card. Futuremark - Download - 3DMark06/05/03 & PCMark05 Hotfix
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Current PC specs : AsRock 945GCM-S Pentium Dual Core E5200 @ 2912Mhz (233x12.5) Palit Radeon 4850 Sonic 512MB gDDR3 2x2048MB Kingston DDR2 800Mhz RAM |
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#27 (permalink) | ||
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Lost.
Posts: 1,767
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Quote:
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![]() Lifeforce is a really good OpenGL demo, as it uses plenty of OpenGL 2.0 functions, and it uses shaders as well.....And some points really tax the video card, like the bathroom and nuclear bomb scene.... |
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#28 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,210
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Hmm... Glide64 Napalm works flawlessly with the hotfix drivers on Windows XP. Here's a shot of your GL test: ![]() Games tested: Super Mario 64 Conker's Bad Fur Day Goldeneye 007 Supposedly... the only problem I have ever encountered is with Goldeneye 007's intro freezing. The rest works flawlessly. No slowdown or anything whatsoever. ePSXe 1.7 with Pete's OpenGL2 2.09 also works flawlessly, though I don't suppose Pete's OpenGL2 uses OpenGL 2.0 at all?
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#29 (permalink) | ||
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Lost.
Posts: 1,767
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Quote:
Quote:
![]() Looks like then the ATI driver standards are getting better at least, which is good
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#30 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,929
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Quote:
4520 = 17696 11A8 = 4520 NPOT is still not supported, its software emulated leading to a slowdown of 50%+ for an app that requires it. (you'll find one driver will have it enabled, while the next doesn't, and it'll repeat in a pattern) ATI still has issues with OGL texture sizes, and the ati driver at random breaks opengl.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#31 (permalink) | |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Lost.
Posts: 1,767
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Quote:
Least the processor works like a charm, heck I found a E2220 overclocks like crazy on stock fans (managed to get from 2.4Ghz to 2.9Ghz stable :P) |
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