|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
Join Date: May 2006
Location: Bangkok
Posts: 4
|
First I used 'Use FPS Limit' and the speed was terribly slow. Then I disabled 'Use FPS Limit' and now the game go way too fast no matter how much FPS limit I entered! I tried 60, 50, 10, 100, etc. and the speed is still the same. Anyone know what's going on?
I'm using Pete's OpenGL2 Driver, ATI RADEON 9600, winXP and 768 MB of RAM. Playing Suikoden II. |
|
|
|
|
|
#3 (permalink) |
|
Registered User
Join Date: May 2006
Location: Bangkok
Posts: 4
|
This is 'too slow'
Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9600SE x86/SSE2 Resolution/Color: - 640x480 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 4 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: on - Game fixes: on [00017413] |
|
|
|
|
|
#4 (permalink) |
|
Registered User
Join Date: May 2006
Location: Bangkok
Posts: 4
|
And this is 'too fast'.
Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9600SE x86/SSE2 Resolution/Color: - 640x480 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 4 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: off - Frame skipping: off - FPS limit: 60 <--(Tried 5,10,30,50,100; all too fast) Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: on - Game fixes: on [00017413] |
|
|
|
|
|
#5 (permalink) |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,686
|
Try turning ON FPS Limitation, and manually set FPS limit (50for pal, 60for ntsc).
What do you have in "Game fixes"? Only enable those that are needed. If you have a dual core system, read this thread for a fix. Last edited by Kellicros; May 21st, 2006 at 15:48. |
|
|
|
|
|
#6 (permalink) |
|
.!. (^.^) .!.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: You're looking at it right now.
Posts: 2,017
|
he said it didn't matter what he tried to type in, are you sure you are enabling the right fields of frame limiting? "fram skip" makes the game go EXTREMELY fast if fps limit is not on, and with fps limit and fram skip on you get weird performance anyway.
__________________
"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
|
|
|
|
|
#7 (permalink) | |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,686
|
Quote:
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|