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#1 (permalink) |
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Registered User
Join Date: May 2006
Location: west virginia
Posts: 23
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interesting thought
can i put the epsxe 1.6.0 executatble in the same folder as the epsxe 1.5.2 executable without messing anything up?
i mean just the execuatable (the controller symbol) not the rest of the stuff |
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#4 (permalink) |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,751
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I suggest not to.
Both files refer to the same burutter.dll file and both the 1.5.2 and 1.6.0 versions have different versions of burutter.dll file.
__________________
Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe/PSXeven/SSSPSX Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Lewpy Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here. (Dumping BIOS, Everything) "Because i want my computer to stay a computer. I dont want to be just a psx. " |
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#9 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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it's fine to combine them, in fact, if you're using the Delta frontend that's what you do (it's actually 1.5.2 in the 1.6.0 folder).
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