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#1 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Unidentified
Posts: 2,150
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Pixel Shading in emu?
Hey, I was just wondering if it were possible to implemet pixel shading in this emu. I'm sure it would rock. I do realize that psx pixels are blocky and square like. I was assuming since other types of emulators could do it, this one can too. I plan on writing a PSX emulator one day, as soon as I'm done with NES and N64 that is, and when i do, I'll defenitly see to it that it happens. And yeah, I am an emu author myself (although most of you woldnt say chip8 counts).
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[Sagat] Windows XP x64 Pro | AMD Athlon 3000+ (~2.0GHz) | NVIDIA GeForce 6600 PCI-E | Realtek AC97 Audio | 512MB Ram | NVIDIA NForce 4-4X chipset | Seagate HDD 160GB | LG 8614 DVD-ROM | HP DVD 1040d CD/DVD -/+ RW w/ LightScribe GeneralEmu - December 27, 2005 and beyond! My programming, emulation and Xbox blog! - Click or die! (Updated Thursday, October 2, 2008) Visit my YouTube page! http://www.youtube.com/blueshogun96 |
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#2 (permalink) |
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Emulation to the max!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Canada
Posts: 2,410
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I am assuming you mean psx pixel shading. If I'm not mistaken dosen't pete's plugin'S do some shading effects? Now that's not exactly pixel shading but I thin kthe reason you can't for psx is because firstly the game needs to support pixel shading. Secondly the psx dosen't have a z-buffer which is why when you set it to really high resolutions the pixels all jitter around like mad. I think it would be really hard / next to impossible to create pixel shaders for the psx.
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Q6600 Core 2 Quad || Soundblaster X-Fi Extreme HD || e-VGA 8800GTX || 4096mb 4-4-4-12-2T Dual-Channel RAM || MSI P6N Diamond || 2x 320GB Hardrive || 5.1 Speakers || Remote control || 8x USB 2.0 || DVD/CD ±RW Drive || 1x IEEE1394 www.coolsvilleman.homedns.org Normally down. E-mail me for a DVD @ coolsvilleman@gmail.com
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#4 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Unidentified
Posts: 2,150
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Quote:
__________________
[Sagat] Windows XP x64 Pro | AMD Athlon 3000+ (~2.0GHz) | NVIDIA GeForce 6600 PCI-E | Realtek AC97 Audio | 512MB Ram | NVIDIA NForce 4-4X chipset | Seagate HDD 160GB | LG 8614 DVD-ROM | HP DVD 1040d CD/DVD -/+ RW w/ LightScribe GeneralEmu - December 27, 2005 and beyond! My programming, emulation and Xbox blog! - Click or die! (Updated Thursday, October 2, 2008) Visit my YouTube page! http://www.youtube.com/blueshogun96 |
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#5 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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Quote:
![]() by the way your 5200 is far too slow to do shaders...my 5600 can do screen smoothing and a couple others but that's about it. you are gonna need a fast Geforce (like 5900 or 6800) or a Radeon 9500+ |
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