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Old March 30th, 2004   #1 (permalink)
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segmentation fault on linux version

Hi!

I'm newbie in this program.

I downloaded the linux version of epsxe, and I configure as good as i could, but it gaves me a segmentation fault when I try to configure sound and video (using gui). I tried to do it using the .epsxerc config file, but when I try to run a game, it gaves me the same error (using gui and text mode).

I have a Redhat 8.0 with a old RIVA TNT2 graphic carf (I use the libgpuPeteMesaGL graphic plugin)

Can anyone help me?
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Old March 31st, 2004   #2 (permalink)
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Are the drivers for your graphics card properly installed? I can't see how that would segfault epsxe though.

It might be trying to run something you don't have or don't have the right version of. Package management in Linux can be a head ache. I recommend Gentoo or Debian for Linux gaming as their package management systems fix this sort of thing. You can apt-get or emerge epsxe and be assured it will work correctly.

Kind of a generic and dismissive answer, but I don't know what else to tell you. Redhat's RPM system is horrid and running a pre compiled Linux binary is inviting issues.
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Old March 31st, 2004   #3 (permalink)
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i had that problem too, epsxe under linux really blows
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Old April 2nd, 2004   #4 (permalink)
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A big downfall of the Mandrake/Redhat distros is that these 2 distros are the only distros that seem to cause this problem
Quote:
From the strace output it showed that /lib/i686/libpthread.so.0 was being loaded which for one or another reason is different from /lib/libpthread.so.0 - I forced a load of the one in /lib instead, and magically it works fine. Both libs show to be part of the glibc-2.2.5 package -&- /lib/i686 is not in my /etc/ld.so.conf, so that particular one I'd assume is being called directly.
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