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Old November 19th, 2003   #1 (permalink)
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Running games

I can't run games, ISOs or CDs. I can run the bios alright, but when I try to run the game nothing happens, the screen just goes black. I used to have it working on my computer, but I just installed it again after reformatting my HDD, and now it doesn't work.
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Old November 19th, 2003   #2 (permalink)
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Re: Running games

Please post your PC specs and your ePSXe configurations
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Old November 19th, 2003   #3 (permalink)
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Re: Running games

what games are you trying to run?
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Old November 20th, 2003   #4 (permalink)
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Re: Running games

Alright, I've tryed running Ape Escape and Dragon Ball Z Ultimate battle 22.

CPU: Pentium III Ghz
Mem: 384 mb
OS: Windows XP Home
Graphics Card: ATI All-In-Wonder Radeon 8500DV
I think that's all, do you need any other info related to the computer?

Configuration:
Video: Pete's D3D Driver 1.75 (default settings for fast)
Audio: ePSXe SPU Core 1.5.2
Cdrom: ePSXe CDR WNT/W2K core 1.5.2.

I don't think it has anything to do with the actuall PC, because I ran it fine on this same computer before I reformatted the HDD, and besides that everything (as far as my PC's specs) is the same.
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Old November 20th, 2003   #5 (permalink)
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Re: Running games

me thinks it could be your CDR plugin that could be causing the problem. Try PEOPs CDR Plugins (always seems to work better for me) and maybe post your video configuration. Setting it to fast can sometime not be the right configs
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Old November 21st, 2003   #6 (permalink)
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Re: Running games

well at first you may want to try out Sapu's and Xeven's CDR plugins, they auto configure for super easy access....or hell, make an ISO
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Old November 21st, 2003   #7 (permalink)
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Re: Running games

I tried an ISO and it didn't work.
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Old November 21st, 2003   #8 (permalink)
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Re: Running games

what program did you make the iso with?
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Old November 21st, 2003   #9 (permalink)
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Talking Re: Running games

ISO buster, and thanks to everyone who's tryong to help me
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Old November 21st, 2003   #10 (permalink)
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Re: Running games

hmm. well i make my ISOs with CloneCD or Alcohol120 but for most games that doesnt make a difference.

so what happens when you go to "Run ISO"? just a black screen?
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Old November 23rd, 2003   #11 (permalink)
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Re: Running games

yep
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Old November 23rd, 2003   #12 (permalink)
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Re: Running games

what BIOS are you using?
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Old November 25th, 2003   #13 (permalink)
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Re: Running games

I seem to be having the same problem. I have just downloaded ePSXe today, and when I try to start gran turismo 2 I just get a black screen. I'm testing it with the original disc from the game. I haven't got any other PSX games at the moment, so I'm not completely sure if it's just gran turismo or if it would occur with all games.
I have been able to run the game twice for some reason, but if I try it again with the same config, it doesn't work anymore. It just seems to be working randomly.
I have tried it with ePSXe 1.5.2 and ePSXe 1.6.0.
In ePSXe 1.5.2 I get the following output:
* Running ePSXe emulator version 1.5.2
* Memory handlers init.
* ePSXe: PSX BIOS loaded [D:\games\epsx\epsxe\Bios\scph7502.bin].
* Init cdrom ... ok
* Cdrom open... ok
* Force PAL cdrom detected.
* Doing init gpu[0]...
* Direct input init ok.
* Doing spu init...
* Spu open...
* Pad Digital enabled.

After this the output stalls. I can boot up the bios.
I am running the emu on an athlon xp 1600+, 512MB Ram, geforce 4 ti4200 on Windows XP Professional.
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Old November 25th, 2003   #14 (permalink)
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Re: Running games

now this "Force PAL cdrom detected" thing...did you forced the region to PAL or is it on auto-detect?
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Old November 25th, 2003   #15 (permalink)
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Re: Running games

Quote:
now this "Force PAL cdrom detected" thing...is it forced to PAL or is it on auto-detect?
Wow.. fast reply

At the moment I have it on force PAL. I've had it on auto-detect as well. Didn't make a difference.

By the way, forgot to give my configuration.

Configuration:
Pete's OpenGL Driver 1.74:

Resolution & Colors

Window mode - 640 x 480 (had it on fullscreen as well, same problem)
Keep psx aspect ratio off

Textures:

Texture quality: R8G8B8A8
Texture filtering: 3 Standard w/o Sprites
Hi-Res textures: 1: 2xSal
Gfx card vram: 0(Autodetect) - (I have set that to 64 as well, same problem)

Framerate:

Show FPS display on startup: on
Use FPS limit: on
Use Frame skipping: off
Auto-detect FPS/Frame skipping limit: off
FPS limit: 60 FPS

Compatibility:

Off-screen drawing: 3 Enhanced
Framebuffer textures: 2 Gfx card buffer
Framebuffer access: 3 Gfx card buffer reads & moves
Alpha MultiPass: on
Mask bit: off (have turned it on before, same problem)
Advanced Blending: on

Misc:

all off

P.E.op.S DSound Audio Driver 1.7

Mode: High compatibility mode
Reverb: PSX reverb (best quality)
Interpolation: Cubic interpolation (better treble)

XA music:

Enable XA playing: on
Change XA speed: on

Misc:

all off

P.E.op.S CDR Driver 1.4

Interface: W2/XP - IOCTL raw reading
Drive: F
Read mode: Raw
Caching mode: None - reads one sector

Misc:

Try to limit speed: off
Don't wait until drive is ready: off

Error handling:

Try again on reading error: on, 5 times
Show message box on reading error: off

PFF patches:

none specified

Subchannel reading:

Don't read subchannels

Internal ePSXe PAD1:

Gives error: configuration dialog not available

Internal ePSXe NULL NET:

Disabled
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Old November 25th, 2003   #16 (permalink)
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Re: Running games

one thing that hit my eye was "Interface: W2/XP - IOCTL raw reading" inside your CD plugin. Recalling correctly, that was the only option that gave a black screen for me too.

Try this: change that option to the other IOCTL option, or install ForceASPI and try the ASPI option
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Old November 25th, 2003   #17 (permalink)
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Re: Running games

Thanks for the help.
The problem was indeed the cd-rom. I solved it by auto-detecting the read method.
Also, when I close epsxe, it seems that it doesn't really close the process, just the window.
I have to kill the process using the task manager to be able to start the game again. Maybe that's the same problem the topicstarter has?
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