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#1 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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ePSXe 1.5.2 problems.
ePSXe Plugin windows slow in appearing
No matter which plugin set I'm trying to configure (GPU, SPU, CD) there is about a 10 second lag between clicking on the plugin set from the menu (eg. going to Config ->Video) and the appearance of the window that lets you select and config the actual plugins. Any ideas? Wild Arms 2 opening FMV I've recently tried replaying WA2 on ePSXe 1.5.2. When I fire it up and start a new game the opening FMV sequence cuases a drop in fps of about ~20 FPS and the sound output is also skewered, varying in pitch something like a song recorded on a bad/old tape EDIT: I've tried Pete's D3D and P.E.Ops SOFT gpu with similar results Plugin: Pete's OpenGL Driver 1.1.62 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce2 GTS/AGP/SSE Resolution/Color: - 800x600 Fullscreen - NO desktop changing - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 6 - Garbage collection: on - VRam size: 64 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Full vram: off - Game fixes: off [00000000]
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#2 (permalink) |
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Belldandy you r0x0r!!!
![]() ![]() ![]() Join Date: Apr 2002
Location: Melbourne, Australia
Posts: 434
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As for the delay in EPSXE i have no idea what it could be but the drop in framerate for the FMV would not be a surprise seeing depending on your system speeds will vary for different games and also for different scenes. If the music sounds wierd and runs too slow the theres nothing your could really do, probably try a different sound plugin maybe Pete's Direct sound.
I dont see why you are caring about the intro FMV anyway. It has no baring on how you play the game. As long as you can play the game dont worry about it. I dont see it as that much of a problem. I play GT2 with no music only sound because the music runs too fast for the speed i like to play the game at. It also causes the FMV at the start to run insanely quick. It doesnt worry me because it allows me to skip past it quick and get into the game which plays extremely good.
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#3 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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I know that (talking about the FMV) But I *like* it... I want to watch it.... and I know my specs aren't the prob... I've played this game for ages on the same comp (settings in sig) using both earlier versions of pete's plugins and Lewpy's too when I had a V3 3k and got flawless results with it all the time
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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A) I figure that Pete will stumble over this evenrually
B) I tried ePSXe 1.5.0 and it's still slow C) Dude, my specs are fine... I get perfect performance in all my games (emulated and otherwise) and WA2 is the only game that exhibits these slowdowns. What makes you think my puter is only good enough for VGS? *utterly shocked* (I know my CPU is a bit slow, but everything I do with it runs at more-than-acceptable speed EXCEPT for this ONE sequence... I'm sorry if I sound annoyed but recently I've been hearing this sorta stuff all over various emu boards and it's bugging me, thats all ^^;;;
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#6 (permalink) |
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Flood Yourself
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,342
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He's right, his specs aren't the problem. I can run all games at full framerate nearly all the time if I tweak around, and take a look at my specs. There's no reason why he can't as well.
And regarding the FPS drop, I know that in some games there are drops for no particular reason, like say right at the beginning of FFVII when it says 'Published by Square USA' the FPS drops to around 15FPS for no reason - same deal with FFT on the world map, it sits at 40FPS for no discernable reason. Try using a software plugin and see if that plays it at full speed. If it does, then it's probably just one of those narks that appears in Pete's plugin. Also, just try switching to the ePSXe Internal SPU and see what happens there. |
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#7 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: ePSXe 1.5.2 problems.
Quote:
If you have lots of versions of my plugin, that would be a waste now, as you no longer have a Voodoo card. |
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#8 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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I'll try that Lewpy, I'm in the process of backing up my HDs right now so I can reformat tho.
I only have one version of your plugin (1.0.39), it was included in Aldo's plugin pack BTW, do you think I should ask Pete abpout this? or does this sound like a one-person problem?
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#9 (permalink) | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,587
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Re: ePSXe 1.5.2 problems.
Quote:
Try enabling that option..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#10 (permalink) | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,587
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Re: ePSXe 1.5.2 problems.
Quote:
Maybe a Hd defrag will speed things up..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#11 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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Alrighty,
I reformated and redownloaded/reconfigured ePSXe 1.5.2. I deleted all the lugins from the plugins folder except all of Pete's and E{I}'s Soft GPU. I'm really starting to suspect this may be a problem in the ePSXe 1.5.2 core. That FMV just won't play properly no matter what. EDIT: I already tried your solution fivefeet8... No dice.
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 Last edited by Archlyn; June 14th, 2002 at 02:01. |
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#12 (permalink) |
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Flood Yourself
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,342
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Test to see whether it's a plugin issue or an emu issue - play it with all different kinds of plugins and see if it slows down, try the D3D, OGL, Peops, Kazzuyas and e}I{'s plugins and see if you can get what you're after.
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#13 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
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I tried all those plugins ... except Kazzuya's it still slows down.... and I can't try aother emu because ePSXe is the only one that works. AdriPSX crashes, and so does psinex....
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#14 (permalink) |
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Registered User
Join Date: Jun 2001
Location: Viet Nam
Posts: 37
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Hi ArchLyn,
I have just buy WA2 and its run FMV smoothly. I have experience that WinXP is not good for running game (PC & PSX games as well) and i suggest that you better change to Win98SE. BTW hereafter are my PC spec.: PIII/733Mhz 256 MB Ram Win98SE Asus Geforce2MX-400 32MB ePSXe 1.5.2 - GPU: Pete's D3D 1.62 ( i just click "nice button" and change "desktop resolution option to 800x600 - 16 bit) - SPU: Eternal 1.30 (default parameter) - CDR: ePSXe CDR ASPI core 1.5.0 - Bios: SCPH1001.BIN Good luck to you. |
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#15 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Most people here have no problems with XP. ePSXe has no real issues with it, it's not really ressacery, but installing Force ASPI can help.
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