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Old May 26th, 2002   #1 (permalink)
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Best image quality

Can you tell what would be the best plugin and the best settings to get to nicest image quality? I'm playing with gran turismo 2 and the pic is not very nice (even with fsaa 4x enabled)
I have a geforce pro@250/455
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Old May 26th, 2002   #2 (permalink)
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Er it would be a help to know what graphics card you have
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Old May 26th, 2002   #3 (permalink)
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I said it geforce2 pro @250/455 it's a 32Mo from leadtek
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Old May 26th, 2002   #4 (permalink)
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Go with pete's OGL. Remember to switch on full screen smoothing and apply one of the higher filtering options.
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Old May 27th, 2002   #5 (permalink)
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Which one is the last pete's?
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Old May 27th, 2002   #6 (permalink)
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Should be 1.61 if I remember correctly. Anyways, can be found in the downloads section of some page... might be the one this board is related to Have a look right there and your search shall be rewarded. Shouldn't be too hard I guess.
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Old May 27th, 2002   #7 (permalink)
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The best way to get the sharpest image quality I've found, is to not use the anti-aliasing. Instead using the open GL plug-in, select the anistropic filter option. It results in much cleaner image quality and you don't take near the performance hit.
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Old May 27th, 2002   #8 (permalink)
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I don't find where to enable anisotric filtering
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Old May 27th, 2002   #9 (permalink)
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Where is Pete?
He'll explain to you why PSX emulation can't use anistropic/trilinear filtering: Basicaly it's because of the PSX's lack of a Z-Buffer.
Texture anistropicy should have no effect in ePSXe.
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Old May 27th, 2002   #10 (permalink)
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that why i don't see any improvment when i enable it through nvmax
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Old May 27th, 2002   #11 (permalink)
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I would rather say that you can't do it cause
aniso is suported from geforce3; (well not 100% sure)
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Old May 27th, 2002   #12 (permalink)
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GeForce 2 can do it, just very slowly in comparison to the 3+
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Old May 27th, 2002   #13 (permalink)
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Getting nice image quality is always hard for me.
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Old May 27th, 2002   #14 (permalink)
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I'd say the best way to get better image quality would probably be getting a better graphics card. fsaa + screen smoothing is about the best u can do. go <a href=http://www.ngemu.com/forums/showthread.php?s=&threadid=14399&pagenumber=3>here </a> to see some of my screenies of GT2 1024x768x32 w/ 4xFSAA and screen smoothing using Pete's OpenGL 1.61
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Old May 28th, 2002   #15 (permalink)
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There doesnt seem to be much of a difference when antialiasing is turned on. Well thats from what i can see. The only thing that makes a difference is the screen smoothing option. I dont think enabling FSAA in the display propeties of your graphics card does anything. Even if it does there should be some sort of performance hit if it is doing anything, and i dont get any performance hit.
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Old May 28th, 2002   #16 (permalink)
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The screenshots are replay scene the pic quality is always better in replay than in the game
BTW i found the smouth screen button i will now try it with fsaa4x (anisotry is supported by the gf2)
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Old May 28th, 2002   #17 (permalink)
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Quote:
Originally posted by Xkalibur
There doesnt seem to be much of a difference when antialiasing is turned on. Well thats from what i can see. The only thing that makes a difference is the screen smoothing option. I dont think enabling FSAA in the display propeties of your graphics card does anything. Even if it does there should be some sort of performance hit if it is doing anything, and i dont get any performance hit.
I'll post some shots tomorrow to counter that point.
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Old May 28th, 2002   #18 (permalink)
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Well i can wait to see em. Coz ill show you some pics that i have as well, but only after i see what you have to show. :P
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Old May 28th, 2002   #19 (permalink)
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Fsaa 4x doesn't slower my system my geforce2 is powerful enough for it (at least under gt2 can't say the same under quake3)
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Old May 28th, 2002   #20 (permalink)
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The geforce 4 cards have a lot more different types of FSAA settings. The highest one is FSAAx4xS which basically hammers your system to the max. From what i can see it makes no difference to any emulated PSX games. Yet it does seem to slow down in Quake 3 just a tad.
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