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Old May 24th, 2002   #1 (permalink)
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a "scanline" is off in my game, help!

There is a glitch with ePSXe that is utterly annoying!
Whenever I load up FFT, the display is all great except for one vertical scanline that is off causing a single pixel black line. Here's a screen to show you what I mean. (i wasn't sure if you'd be able to tell with a scaled down image)

see, that one line. I tried playing with it, but it just drives me nuts.

any help would be greatly appreciated.
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File Type: jpg annoyingscreen.jpg (52.7 KB, 71 views)
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Old May 24th, 2002   #2 (permalink)
¡¾¡¾¡¾¡ Fantasy ¡¾¡¾¡¾¡
 
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specs and config... pls
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Processor - Intel Quad 2 Quad q6600 G0 Stepping [Stock Settings]
Memory -
2GB Team Elite 800mhz
Graphics Card -
Palit Daytone Geforce 8800 GT 512 MB
Mobo -
Abit IP-35-E
OS -
Dual Boot Windows XP Professional SP3 and Ubuntu Linux
Pad -
PS1 and PS2 > USB Adapter
3DMark05 Score - 35082
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Old May 24th, 2002   #3 (permalink)
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here's a screen to make better sense

system specs, 933 mghz
40 gigs
nVidia Vanta card
640 mb SDRAM

not sure what else is relevant
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File Type: jpg config.jpg (85.6 KB, 85 views)
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Old May 24th, 2002   #4 (permalink)
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try enabling the unfiltered frame buffer updates ... and dont use color dithering cuz you are already using 32 bits
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Old May 24th, 2002   #5 (permalink)
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Your video driver is up-to-date ? Try to deselect alpha multipass and mask Bit, offscreen drawing to 2 and Gfx card buffer to 1.
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Old May 24th, 2002   #6 (permalink)
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i think your over doing your PC try this to speed up emulation speed...

Plugin: Pete's D3D Driver 1.1.61
Author: Pete Bernert
GFX card: NVIDIA RIVA TNT2 Model 64/Model 64 Pro

Resolution/Color:
- 640x480 Window mode

Textures:
- R5G5B5A5
- Filtering: 1
- Garbage collection: on
- VRam size: 16 MBytes - 106 textures usable

Framerate:
- FPS limit: on
- Frame skipping: on
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: off
- Advanced blending: none

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000]
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FoR PiNoYs WhO WanTs To BuY CheAp ParTs CliCk Here also Here

Processor - Intel Quad 2 Quad q6600 G0 Stepping [Stock Settings]
Memory -
2GB Team Elite 800mhz
Graphics Card -
Palit Daytone Geforce 8800 GT 512 MB
Mobo -
Abit IP-35-E
OS -
Dual Boot Windows XP Professional SP3 and Ubuntu Linux
Pad -
PS1 and PS2 > USB Adapter
3DMark05 Score - 35082
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Old May 24th, 2002   #7 (permalink)
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Pete suggests this-----

well, you can either try to use the "unflitered framebuffer updates" option or change the fullscreen resolution to a mode where the scaling works better on your gfx card.
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Old May 24th, 2002   #8 (permalink)
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thanks all, that glitch is takin care of, and i've taken some of your suggestions, and my game is working extremely well.
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