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Old May 13th, 2002   #1 (permalink)
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MGS Codec Help

Ok I have 2 problems with my codec:

1. I can't get change the frequencies to change, so I can't call Meryl or Nastasha. I push the arrow keys but the numbers stay the same.

2. On my last save the codec numbers are covered by a white box. How do I get rid of this box? Also when I go under water in the vent a pic of the nuke going into the sky shows up. Will this happen from now on whenever I go in water?

So how do I fix these things? Heres my specs:

Plugin: Pete's OpenGL Driver 1.1.60
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/SSE

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- Default
- Filtering: 0
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 1
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000000]
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Old May 13th, 2002   #2 (permalink)
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Oh yeah, i'm using an iso also.

Ok I got it to work, I had to switch to the software plugin. I guess whenever I have to contact someone new I'll have to switch back and forth.

Last edited by nickclone; May 13th, 2002 at 18:24.
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Old May 13th, 2002   #3 (permalink)
JAZ
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try changing your offscreen drawing settings to 2 and your Framebuffer textures shouldnt be set to 0 try 2 as well on this.
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Old May 13th, 2002   #4 (permalink)
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Thanks man! Its perfect now.
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Old May 13th, 2002   #5 (permalink)
JAZ
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good good, enjoy
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