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#2 (permalink) |
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Key To The Universe
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Stratosphere
Posts: 2,706
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Spyro 3 has no problems with sound for me. I'm using Lewpy's Glide and everything is fine. When I use Pete's D3D or Pete's OpenGL, the sound become out of sync, as you said. I never bothered about it, since I only use Lewpy's plugin. My video card is very slow, and with Pete's plugins I can't get full speed. I'm not sure, but I think that that's when I get out of sync sound.
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But there is someone who remembers you Someone waiting for a sign that leads the way to you There is someone who will die for you Keep that in mind when the hope fails |
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#4 (permalink) |
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Key To The Universe
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Stratosphere
Posts: 2,706
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Here are my settings. I also use Eternal SPU with the default settings. If you have a Voodoo3, you could also try NextGlide, it runs very fast and has almost no problems at all(in this game).
Lewpy's Glideł Plugin Configuration Information v1.35 ----------------------------------------------------- Computer Information OS : Microsoft Windows 98 (v4.10 Build 1998) DirectX : DirectX 8.1 installed Processor : Intel Pentium II, 449Mhz (1 off) (00/0652) 16kb L1-I, 16kb L1-D, 512kb L2 (on-chip) Memory : 64Mb Core Emulator ePSXe : C:\EPSXE\EPSXE.EXE : 05/05/2002 21:32, 162304 bytes *------*----------------------*---------*------------------* | Type | Name | Version | Date | *------*----------------------*---------*------------------* | BIOS | SCPH1001.BIN | | 11/07/1997 06:38 | | CDR | cdrPeteAspi.dll | 1.10 | 10/03/2002 21:00 | | GPU | gpuNextGlide.dll | 1.1 | 08/05/2002 22:56 | | SPU | spuEternal.dll | 1.30 | 06/05/2002 00:01 | *------*----------------------*---------*------------------* *-----------------------------*---------------------* | ePSXe Configuration Item | Current Setting | *-----------------------------*---------------------* | Sound Enabled | Yes | | CDDA Enabled | Yes | | XA Enabled | Yes | | SPU IRQ Hack | No | | Country | AutoDetect | *-----------------------------*---------------------* Glideł Board : Voodoo2 Version : 3.03.00.0670 File : C:\WINDOWS\SYSTEM\glide3x.dll : 17/01/2000 14:32, 256512 bytes *-----------------------------*---------------------* | Plugin Configuration Item | Current Setting | *-----------------------------*---------------------* | Active Configuration | 1 | | Active 3dfx Card | 1 | | Enable HotKeys | No | | Resolution | 800x600 | | Refresh Rate | 85Hz | | Emulate MASK Bit | No | | Dynamic Texture Caching | Yes | | Custom FrameCap | 60Hz | | On-Screen Display | FPS | | Frame Skip | Disabled | | FrameRate Limit | Auto | | System Type | NTSC | | FrameCap Method | New | | Draw Method | Bright | | Alpha Blending Mode | Advanced | | Bilinear Filtering | Enabled | | Alpha Testing | Normal | | FrameBuffer Access | Read/Write | | Off-Screen Drawing | Extra | | Polygon Mode | Textured | | Texture Windows | Enabled | | VSync | Enabled | | Banshee Code | Disabled | | MDEC Format | Texture | | Experimental Flipping | Off | | Experimental Screen Sizing | Off | | FrontBuffer Rendering Fix | Off | | FF7 TextureWindow Fix | Off | | DMAChain Fix | Long | *-----------------------------*---------------------*
__________________
But there is someone who remembers you Someone waiting for a sign that leads the way to you There is someone who will die for you Keep that in mind when the hope fails |
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