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#1 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Maryland
Posts: 8
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Perspective Correction,
Lewpy: "Theoretically, it would be possible to use some HLE techniques to pass the z information for each vertex to the GPU, as the GTE does actually calculate the z value (used for depth-sorting the primitives, so they are sent to the GPU in reverse depth). But there are many catches to this:- - The game may modify the z data after calculating it in the GTE - The game may not use the GTE commands" High Definition Textures Also, you know how the Nintendo 64 emulators now have high definition texture packs? Why can't we do that for Playstation? Imagine Silent Hill with perspective correction and photo realistic textures.......that would be ****ing great. Widescreen Stretch Mode? Any of you have windows media center? The reason I ask is the program has a zoom mode for 4:3 videos to stretch to 16:9 resolution and it looks great! The video isn't all smushed like all the other stretch modes I've seen. I'm not sure the name of the shape, so I'll post a picture so you know what I'm talking about. It looks like an hour glass turned on its side, or a skewed rectangle, so only little bits of the video are cut off from the top and bottom, but it looks almost perfect, no stretching at all. [img=http://img329.imageshack.us/img329/7597/widescreenstretchip7.th.jpg] Smooth Texture Edges [url="http://i32.photobucket.com/albums/d20/BloodThirsty_Vagrant/Silent%20Hill/Whenschoolgetsrough.jpg"] Notice how his head has triangulated points and it isn't round as it should be? Is there a possible way to smooth them out? Logic tells me it's not, but it's worth a shot to ask. Also, I'd like to throw in a question that is not a feature request. Is OpenGL 2 with the ultra high resolution on both X & Y that much better than just the regular Direct X at a very high resolution? Because of it is like an amazing difference I'm going to have to buy an nVidia video card. Man, I hate ATI cards. Why did I get one ![]() To everyone reading, if all of these questions have been answered please don't be an ******* about it. ![]() And to Pete Bernert and everyone at the ePSXe team, thanks so ****ing much for this emulator. I LOVE IT!!! In another thread, "3x3cUt0r" said: "He's talking about the lack of perspective correction on the psx hardware, sorry there is no plugin or emulator to fix that, the psx doesn't have Z-buffer, some games emulated it like Crash Bandicoot but most didn't." So, if Crash Bandicoot could emulate perspective correction, couldn't we do the same? That's probably the stupid question, since it's probably built right into the game's code. Last edited by sparklingdark; May 13th, 2008 at 14:52. Reason: Automerged Doublepost |
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#2 (permalink) |
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LET'S GO!! COME ON!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 4,910
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The absence of "perspective correction" was never due to the performance hit, more about the feasibility of it...
Highdef textures: as I see it, never gonna happen. If doable, a patcher for ps1 games to replace the original textures by highres ones would be expected to see the day before this could be hoped to be featured in a gpu plugin. |
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#5 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 378
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Sorry, but.. Can anyone explain me what's the perspective correction?
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#7 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 378
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Thanks
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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