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#1 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Grand Rapids
Posts: 25
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How high can I set things?
Im just curious as to how high do you think I would be able to set my settings using Pete's OpenGl plugin and still get a definitive 60FPS without slow down.
Athlon 64 X2 3800+ 894MB RAM NVIDIA 6150 chipset 191MB shared VRAM |
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#3 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 6,317
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i would not use a GL plugin, use a d3d or software.
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#6 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Grand Rapids
Posts: 25
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Im not sure about that I've went on my NVIDIA control panel and it says the version im using is DirectX version 10.0 and DXdiag says the same thing.
Oh and its weird despite what you say when im using OpenGL it almost always runs at 58.5 - 59.9FPS I know because half the time while playing one eye is on the FPS counter.... Last edited by shinmoru; February 20th, 2008 at 21:17. |
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#7 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,875
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im very much sure about that as i know the hardware you are using was designed for DirectX 9c and supports shader model 3.0.
Geforce 5 6 and 7 are all DirectX 9 designs. Geforce 8 is Dx 10. dxdiag and the nvcp just refer to the current Dx version installed.
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#8 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Grand Rapids
Posts: 25
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Oh well, thank you for clearing that up...however im still puzzled....how can ePSXe still run as well as it does with my current settings.....cause I tried DX6 D3D and that caused some slowdown and OpenGL never has any besides maybe an occasional 1-2FPS drop.
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