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Old January 7th, 2002   #1 (permalink)
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King of Fighters EX Neoblood

ok, this one has been out for some time now, and since no one else posted pics yet, I'll do the honors...
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Old January 7th, 2002   #2 (permalink)
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...the all-new character (part of Hero Team) Moe Habana. Cute but not very impressive - her combat style also seems kinda uninspiring...
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Old January 7th, 2002   #3 (permalink)
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...usage percentage stats screen (a la KoF '97)
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Old January 7th, 2002   #4 (permalink)
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...mode screen. The modes are adequate IMHO, but the fact that you cannot configure the keys to your liking is really BAD - don't be fooled by the "button config" option - it only lets you select between 4-button & 3-button usage... Marvelous Entertainment should implement something so trivial-yet-necessary like a real button assign otion. Let's hope that when Sammy ports this, they'll add it (yeah right...)
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Old January 7th, 2002   #5 (permalink)
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...at least there are are a couple of hidden characters & extra strikers to spice things up. One of the secret chars is none other than the infamous (and my "SNK all-time favorite villain") Geese Howard ...I don't know though, I always found his KoF '96 implementation to be a little "toned-down" ...he seems much more devastating in Fatal Fury/Real Bout series...
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Old January 7th, 2002   #6 (permalink)
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...extra strikers include KoF 2000 Vanessa, among others. The bad thing is that the 4th character of each team can only be used as a striker, which is not very good... I don't know if this ommision is because of the GB limitations, or if Marvelous is to blame again.
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Old January 7th, 2002   #7 (permalink)
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character order select screen...
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Old January 7th, 2002   #8 (permalink)
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...Terry, face to face with kyokugen karate master, Ryo. The A.I. is not very challenging - even on the hardest difficulty level... this has to be the easiest KoF game in existance...
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Old January 7th, 2002   #9 (permalink)
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Robert vs Andy. The animation is good but nowhere near NeoGeo, naturally.
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Old January 7th, 2002   #10 (permalink)
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Some key combinations seem more difficult to perform than their equivalents on other KoF games... then maybe its just me

Also several moves are now slightly changed (btw, the game plays something like between KoF '99 & KoF 2000) take Terry's Rising Tackle, for example - now it also hits on the way DOWN !! ...hmmmm....
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Old January 7th, 2002   #11 (permalink)
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I wish I knew what on earth Terry is bragging about... which means that I absolutely can NOT read Japanese
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Old January 7th, 2002   #12 (permalink)
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...next battle screen...
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Old January 7th, 2002   #13 (permalink)
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Terry's Round Wave sends Leona flying...
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Old January 7th, 2002   #14 (permalink)
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Joe saves the day - too bad he's striker-only...
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Old January 7th, 2002   #15 (permalink)
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...get a glimpse of the new character, Moe. As I said before she reeks "average-ness"...
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Old January 7th, 2002   #16 (permalink)
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Terry, in a "mirror match" sends his "other self" flying out of the screen...
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Old January 7th, 2002   #17 (permalink)
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Terry shows off his "Power Geyser" to that brat, Bao... bah !! ..kids should know their place !! (which is certainly NOT the King of Fighters tournament - right Terry ? )
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Old January 7th, 2002   #18 (permalink)
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Iori is somehow connected to the story, my lack of Japanese prevents me from providing further info - anyway, as we all know, he's up to no good - that's for sure !!
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Old January 7th, 2002   #19 (permalink)
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...and the true mastermind revelas himself - ok, so maybe this plot development doesn't come as a surprise for most of you, but isn't this guy supposed to be DEAD by now ? ...I mean, come on !! ...just HOW MANY times Terry will have to plunge him to his death ? - sheesh !!!
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Old January 7th, 2002   #20 (permalink)
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Moe? I never seen that character before. Must be a new character...wonder if theres going to be kof 2000 on gba.
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