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#26 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Oct 2001
Posts: 629
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You didn't use bilinear filtering eh (texture filtering)?
Is off by default and I don't know why, however I like to have it on by default since most games look sooo much better with it on. Well the menus and all text averall look better. and about anisotropic filtering is supposed to be better than trilinear filtering but doesn't seem to make any difference for me. My GTS is supposed to support 16-tap level 2 anisotropic filtering and I know is on right now. Does anyone know in which games does this make a difference? |
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#28 (permalink) |
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space trader
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Cobra MKIII
Posts: 1,798
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Hi, saulin. You're right - texture filtering was off. I just used the default PJ64 settings, as I'm not fiddling much with the options of N64 emulators (not as much as I fiddle with PSX ones, anyway
). So I turned it on and, the graphics smoothed out well enough - thanks for the tip !! ...as for the bult-in screenshot grabber, I wouldn't know - I never used it. |
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#29 (permalink) |
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Registered User
![]() Join Date: Nov 2001
Location: Indigo Cloud
Posts: 65
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nice shots....
im glad this game is playable now.... its an old game... and i guess pretty good for n64 ![]() i'll play this one a lil bit more ![]() and thanks for the tip i'll look out for more options in jabo's new pluggin.... lots more options... confused me :|
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