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#1 (permalink) |
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EmuAddict-_-;;
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Sarawak, Malaysia
Posts: 2,423
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PSP - Tom Clancys Ghost Recon Advanced Warfighter 2
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#4 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,206
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IMO, overtly bright streets are just... too bright while the blue fog screen ahead makes me feel very annoyed. In a shooter game, I'd like to see up ahead at least 200 yards... even if there is nothing there. :/
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#5 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: fater
Posts: 805
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Quote:
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If you are looking at my sig right now you are either too bored or you seriously have nothing better to do My Gaming computer spec :AMD Phenom 8450|4x1Ghz OCZ PC6400|ANTEC Silent 3|BFG 9800GT OC |1x500GB Sata2 hard drive|19inch Viewsonic LCD |
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#6 (permalink) | |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,206
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Quote:
Coded Arms has bosses that are about 10 to 15 times your size... and yes... they are always in very large rooms. I didn't see any fog then. Same went for Medal of Honor Heroes... and etc. Heck, I didn't even see fog in Rainbow Six Vegas... but for some reason, this game just has to have fog...
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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