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#1 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: fater
Posts: 805
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PSP- Nintendo 64 emulation screenshots
Yeah, the new n64 emulator R9 with starfox, mario64 and mario kart
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If you are looking at my sig right now you are either too bored or you seriously have nothing better to do My Gaming computer spec :AMD Phenom 8450|4x1Ghz OCZ PC6400|ANTEC Silent 3|BFG 9800GT OC |1x500GB Sata2 hard drive|19inch Viewsonic LCD |
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#4 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: fater
Posts: 805
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I only know how to put the fps counter during starfox64, which is the last game I played. But I say the fps for mariokart is about 13ish- 20 something. Just don't put the sound on and it will be fine. I think all of these n64 games are playable at their framerate on the psp.
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If you are looking at my sig right now you are either too bored or you seriously have nothing better to do My Gaming computer spec :AMD Phenom 8450|4x1Ghz OCZ PC6400|ANTEC Silent 3|BFG 9800GT OC |1x500GB Sata2 hard drive|19inch Viewsonic LCD |
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#6 (permalink) |
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PJ64 Beta Tester
![]() ![]() ![]() Join Date: Mar 2006
Location: Ohio, United States
Posts: 415
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Mario 64 easily gets 20fps with sound on in some areas, and only 12-13fps in others. Turning sound off gives a boost of course, but it isn't that much of a boost. In the areas where the ghosts are in the castle though, the game runs at full speed and sounds perfect. Mario Kart was running at about 16fps w/sound the first race I ran, and dropped to 12-13 fps on the second race I ran. Starfox runs pretty decently when there are no enemies on the screen, but once things start to happen, the fps drops down. Hopefully the sound will be moved to the ME for R10, and we can see yet another boost in fps It is quite impressive in its current state though.. Super Smash Bros. still crashes though
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Desktop:| Dell Inspiron 531 | Windows Vista Basic | AMD Athlon X2 6000+ 3.1GHz | 3GB DDR2 667Mhz Ram | EVGA 8800GTS 512MB | 2x 250GB, 1x 750GB Harddrives | Laptop: | Dell Inspiron 1525 | Windows Vista Basic | Celeron 550 2.0Ghz | 2GB DDR2 667Mhz Ram | Intel x3100 | 120GB Harddrive | |
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#7 (permalink) | |
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Registered User
Join Date: Nov 2003
Location: Portugal
Posts: 19
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Quote:
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#9 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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If that could ever be efficient enough to run Goldeye, that would be amazing. That game actually has a native 16x9 mode.
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Dedicated to mediocrity and repetition since 1994. |
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#10 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,210
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You cannot play Mario 64 in full speed... yet. :P The fastest that game would run is about 50FPS, I think... while the lowest would be around 14-17FPS.
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#13 (permalink) | |
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PJ64 Beta Tester
![]() ![]() ![]() Join Date: Mar 2006
Location: Ohio, United States
Posts: 415
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Quote:
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Desktop:| Dell Inspiron 531 | Windows Vista Basic | AMD Athlon X2 6000+ 3.1GHz | 3GB DDR2 667Mhz Ram | EVGA 8800GTS 512MB | 2x 250GB, 1x 750GB Harddrives | Laptop: | Dell Inspiron 1525 | Windows Vista Basic | Celeron 550 2.0Ghz | 2GB DDR2 667Mhz Ram | Intel x3100 | 120GB Harddrive | |
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#14 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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25FPS is fullspeed for PAL on the N64, 30 FPS is ntsc. i get ~18-25FPS walking around the castle in SM64. but only 10FPS or so at the startpoint of the bombs level hope further releases will be faster ![]() and more compatible of course, i want to play conker on my PSP
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#17 (permalink) |
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Google = 100% Perfect
![]() ![]() Join Date: Aug 2006
Location: At the end of the world!
Posts: 171
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All the Zelda games work and are playable Just some texture faults and slow downs during play thats all
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Time is limited, love is short, but life is just the beginning and death is not the end. Written by JukeTheHitMan 2001 |
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