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#7 (permalink) | |
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The weeping forest
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: not sure, lost
Posts: 1,083
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Quote:
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"Death isn't the handicap it used to be" -Lister, "Red Dwarf" "I can live through anything, even death, but Ill never get out of life alive." Thanks to Philia for her really talented drawing of Cecil (past avatar), vister her art thread Here Check out www.slightlydark.com good non-liscenced game music. formerly known as Ryoga. |
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#8 (permalink) |
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Registered User
![]() Join Date: Oct 2001
Location: Canada
Posts: 61
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I have actually beat the game on 64, so I thought I would give it a kick on the computer, Majora's Mask it good too, but the idea of the whole game being timed kinda makes it not 100% like Ocarina of Time.
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#10 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,957
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Wow, it's been a couple year's since I played Ocarina on my friend's 64 and I must say those graphics look really nice!
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Necrosaro: Windows XP Pro x64 Edition SP2 | Intel Core 2 Duo E6750 2.66GHz, 1333MHz FSB, 4MB L2 Cache | Asus P5K Deluxe, Intel P35 Chipset, Socket 775 | 4GB Kingston PC5300 DDR2 | Nvidia GeForce 8800GT, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500ADFD, 150Gb, SATA, Western Digital WD5000AAKS, 500GB, SATA | LG 16x DVD-RWx2 SATA. |
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#11 (permalink) |
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Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Virginia, USA
Posts: 83
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Here's my best try, I think 2xAA and Anisotropic Filtering (I just love saying that) are enabled on my Radeon LE.
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www.ngemu.com |
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