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Old August 1st, 2006   #1 (permalink)
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Metal Gear Solid

unfortunately, Pete's OpenGL2 has some issues with it when there is framebuffer effects so i just used the regular OpenGL plugin, with Quincunx Anti-aliasing enabled...
Attached Images
File Type: jpg mgs1.jpg (107.1 KB, 280 views)
File Type: jpg mgs2.jpg (87.0 KB, 276 views)
File Type: jpg mgs3.jpg (132.3 KB, 448 views)
File Type: jpg mgs4.jpg (123.2 KB, 339 views)
File Type: jpg mgs5.jpg (66.5 KB, 190 views)
File Type: jpg mgs6.jpg (117.8 KB, 515 views)
File Type: jpg mgs7.jpg (104.2 KB, 495 views)
File Type: jpg mgs8.jpg (118.3 KB, 315 views)
File Type: jpg mgs9.jpg (100.2 KB, 198 views)
File Type: jpg mgs10.jpg (113.4 KB, 295 views)
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System Specs? what "system specs?" are those edible?
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Last edited by ViperXtreme; August 1st, 2006 at 06:38..
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Old August 1st, 2006   #2 (permalink)
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*edited some stuff*
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Old August 7th, 2006   #3 (permalink)
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more, forgot to include it last time...
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File Type: jpg mg_1.jpg (102.2 KB, 247 views)
File Type: jpg mg_2.jpg (102.3 KB, 292 views)
File Type: jpg mg_3.jpg (140.3 KB, 256 views)
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System Specs? what "system specs?" are those edible?
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Old August 7th, 2006   #4 (permalink)
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man i love MGS! i wish i was at my own computer to post up some of my shots from when i played MGS:I. those shots of metal gear are sexy
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Old August 9th, 2006   #5 (permalink)
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i haven't play MGS since 2 years. and your MGS pic is beautifully like a FOXHOUND!
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Old August 9th, 2006   #6 (permalink)
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May I ask what is the Quincunx Anti-aliasing? I can't seem to find it on the video configuration settings.
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Old August 9th, 2006   #7 (permalink)
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That's for Nvidia cards. A proprietary antialiasing method that allows bor a great compromise between 2x and 4x antialiasing. Basically the quality of 4x with the performance of 2x.

If using the ATI omega drivers, you should have an adaptive AA function as well.
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Old August 9th, 2006   #8 (permalink)
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my favorite game of all time, nice screens
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Old August 9th, 2006   #9 (permalink)
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basically it's 2xAA with some blur. normally it looks really crappy, but it comes in handy with some things, and IMO it's reminiscent of the way Voodoo cards did AA.
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Old August 9th, 2006   #10 (permalink)
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I see, thanks!
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Old August 10th, 2006   #11 (permalink)
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Looks great, awesome shots
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Old August 10th, 2006   #12 (permalink)
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I used to play also PSX Games with those "filterd" settings ( i was playing vagrant story) but i notec that the Game looked much more authentic and realistc when leaving textures unfiltred, just like if u play with pSX.
But thats personal taste, the shots itself have nice motives!
Thats not enough to say : really fantastic looking shots! My favorite is Pic. 6!
wbr Shin Gouki

Last edited by Shin_Gouki; August 10th, 2006 at 17:00..
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Old August 12th, 2006   #13 (permalink)
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Ah MGS, I love it, it is the only PSX game that I passed 30± times.

Btw: Have anyone made a thread with best MGS settings like FF7/8/9,
i know that MGS have problems with OGL2 but if anyone made a OGL thread
can someone direct me to it (i haven't done any searching as that won't help me because the search function is in mess).
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Old August 12th, 2006   #14 (permalink)
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Shendo: i'll make one right now, just for you buddy
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Old August 12th, 2006   #15 (permalink)
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Thanks
I have just been testings those settings, here are the couple of screens.

Btw: I will probably post more screens later, further in the game.
Attached Images
File Type: jpg mgsimg1.jpg (133.9 KB, 139 views)
File Type: jpg mgsimg2.jpg (114.7 KB, 67 views)
File Type: jpg mgsimg3.jpg (219.0 KB, 112 views)
File Type: jpg mgsimg4.jpg (191.0 KB, 109 views)
File Type: jpg mgsimg5.jpg (113.8 KB, 44 views)
File Type: jpg mgsimg6.jpg (200.6 KB, 98 views)
File Type: jpg mgsimg7.jpg (262.2 KB, 178 views)
File Type: jpg mgsimg8.jpg (148.5 KB, 134 views)
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Old August 12th, 2006   #16 (permalink)
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sexy. when i get back to my place, i'll see if i can find the shots that i took as i played through this game.
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Old March 22nd, 2008   #17 (permalink)
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a few screens i took earlier. epsxe with texture filtering on.
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File Type: jpg mgs001.jpg (121.2 KB, 102 views)
File Type: jpg mgs002.jpg (193.6 KB, 75 views)
File Type: jpg mgs003.jpg (129.8 KB, 88 views)
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Old March 30th, 2008   #18 (permalink)
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moar?
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File Type: jpg mgs001.jpg (118.8 KB, 23 views)
File Type: jpg mgs002.jpg (234.4 KB, 26 views)
File Type: jpg mgs003.jpg (235.2 KB, 22 views)
File Type: jpg mgs004.jpg (268.8 KB, 33 views)
File Type: jpg mgs005.jpg (151.3 KB, 48 views)
File Type: jpg mgs006.jpg (201.5 KB, 21 views)
File Type: jpg mgs007.jpg (174.0 KB, 17 views)
File Type: jpg mgs008.jpg (247.4 KB, 25 views)
File Type: jpg mgs009.jpg (200.5 KB, 98 views)
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Old August 8th, 2008   #19 (permalink)
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Last night I was playing MGS on pSX and I configured the same keys for both pads so I won't have to
change the controller when I had to beat Psycho Mantis. When I beat him I didn't bother to change the keys.

When I got to the battle scene with Liquid I pressed circle (which pressed circle on pad 2 at the same time) and got this debug info.
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File Type: jpg mgsliquid.jpg (52.5 KB, 79 views)
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Last edited by ShendoXT; August 8th, 2008 at 13:15..
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Old September 1st, 2008   #20 (permalink)
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hmmm i have a problem with this game, it seems when ever im underwater (in cutscenes or just gameplay) theres some error



sorry but i dont know how to do the thumbnail thing
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