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Old June 2nd, 2006   #41 (permalink)
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Old June 2nd, 2006   #45 (permalink)
 
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nice shots but no outa space shots that one of my fav fmv in FF8
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Old June 2nd, 2006   #46 (permalink)
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The intro one is even better IMHO, I still think WOW when I see it.
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Old June 2nd, 2006   #47 (permalink)
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Quote:
Originally Posted by Qwin
nice shots but no outa space shots that one of my fav fmv in FF8
sorry man no outa space cause i can't find my disc 3, dont knw where did i put it.....




Quote:
Originally Posted by ChankastRules
The intro one is even better IMHO, I still think WOW when I see it.
ill post the intro later after i finish the ending....
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Old June 2nd, 2006   #54 (permalink)
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that's all and btw Qwin i have disc 3 cd but it's japanese version and i can't find save game files (JP) version so little so sorry...
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Old June 2nd, 2006   #55 (permalink)
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I'm going to get my PC version and play that movie right now
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Old June 2nd, 2006   #56 (permalink)
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nice screenies . ( uoooohhhh I love Rinoa) on tip , you can switch off the battle states by pressing the Selectbutton @youre controler , while you make the sceenshout. (only in FF8?).

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Old June 3rd, 2006   #57 (permalink)
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thanks friendly Erzesel....me i love quistis..
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Old June 3rd, 2006   #58 (permalink)
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sweet, the japanese version....i like reading the text in those
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Old June 3rd, 2006   #59 (permalink)
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How I miss that Quistis intro....Once again im being lead into playing the game once more......
OH n nice screenshots
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Old September 12th, 2006   #60 (permalink)
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Bringing this back from the dead

I've tried all of the settings mentioned here, using both OGL and OGL2, and I still have the same problems. First, the battle swirls are a no-go. They are just these really ugly blackish screens. Also, when I start a card game, there is like a 4 second pause where the audio loops. Any ideas?

I've tried

Quote:
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600 GT/AGP/SSE/3DNOW!

Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: on

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: on [00000001]
and

Quote:
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600 GT/AGP/SSE/3DNOW!

Resolution/Color:
- 800x600 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio:
- No render-to-texture: off

- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 2
- GF4/XP crash fix: off
- Game fixes: on [00000001]
Attached Images
File Type: jpg PSOGL002.JPG (114.8 KB, 48 views)
File Type: jpg PSOGL003.JPG (110.5 KB, 27 views)
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