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#11 (permalink) |
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Puchiko-nyu!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: 49° 11' N 123° 10' W
Posts: 2,854
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Works pretty well, although I get the occasional slowdowns.... heck, my system's at the minimum requirement... go figure
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"Not every ejaculation deserves a name." --- George Carlin |
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#13 (permalink) |
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Puchiko-nyu!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: 49° 11' N 123° 10' W
Posts: 2,854
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Nothing special... for the screenshots here, I basically downloaded PJ64, changed the resolution to 640x480, and play away... I didn't do any extra congifuration... what problems have you been having?
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"Not every ejaculation deserves a name." --- George Carlin |
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#14 (permalink) |
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Registered User
Join Date: Apr 2001
Location: Canada
Posts: 49
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I've got a Voodoo 5 5500 running on a p3 933mhz, 512 mb ram box. I didn't think i'd have speed problems with n64 emus since my playstation emu works beautifuly. But thats just the newbie in me not understanding that all consols are different and the n64 is extremely difficult to code for.
I basically can't find the right plugin for my card, that gives me a good cross between quality and speed. Also should i be using a glide wrapper as I think that might be what started my problems. |
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#15 (permalink) |
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Puchiko-nyu!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: 49° 11' N 123° 10' W
Posts: 2,854
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Well if you're on PJ64, I don't think you need a glide wrapper... after all, the plugin that came with PJ64 is a D3D plugin...
Besides, you got a Voodoo5 card... which natively supports glide... so you don't even need a glide wrapper. Try getting rid of it.
__________________
"Not every ejaculation deserves a name." --- George Carlin |
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#16 (permalink) |
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Registered User
Join Date: Apr 2001
Location: Canada
Posts: 49
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I got rid of it and it definately helps, also disabled chang blending mode if invalid for card seemed to really help for some reason. I have everything else enabled except frame buffer emulation as it seems to really slow down the system for some reason unless i choose BLACK option.
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