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Old May 8th, 2003   #41 (permalink)
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Quote:
Originally posted by Chrono Archange


Like Kane says.....it HAS to be an N64 Rom. If it isnt then how the heck would it work. I mean if it was ported, then that would mean that N64 emus can read GC games! :eek:
If its really from GCN, maybe has a emu program

in another, developer fixed n64 version (to Master Quest)
sell on n64 (they did this long time ago)
but n64 was out.
someone gets it

or some people hack rom, and also chaged specially some messages
it only on GCN version

I dont care, just play it
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Old May 8th, 2003   #42 (permalink)
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Quote:
Originally posted by xisiyiz


If its really from GCN, maybe has a emu program

in another, developer fixed n64 version (to Master Quest)
sell on n64 (they did this long time ago)
but n64 was out.
someone gets it

or some people hack rom, and also chaged specially some messages
it only on GCN version

I dont care, just play it
euhh i didnt understand all of that but like you said..as long as we can play it its fine by me. i have the gC version so i will probably wont start a game.

ohh and can someone tell me if the game on an emu has bad menu transition like Ocarina of Time? thx
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Old May 8th, 2003   #43 (permalink)
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Quote:
Originally posted by Chrono Archange


Like Kane says.....it HAS to be an N64 Rom. If it isnt then how the heck would it work. I mean if it was ported, then that would mean that N64 emus can read GC games! :eek:

No, thats not what i was refering too, earlier in this thread someone stated that nintendo themselves released an emu just because this game is available, which to me makes no sense. Or that GC emulates N64 because this game is also on GC, all i was saying is that the GC version is a port, not an emulated copy. I wasn't refering to the "hacked" (?) version we see here at all.
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Old May 8th, 2003   #44 (permalink)
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It's possible that Nintendo whipped up a quick and easy compatibility layer for Zelda the Master Quest. Would it really be so hard? After all, they made the GC, N64 and Zelda. It's not like they had to reverse engineer the hardware just to figure out what to do. They have all the resources necessary to quickly and easily make a compat layer. The programmers didn't get to where they are by being incompetent.

However, if Nintendo did make a small emu for their Master Quest Zelda, they may have shot themselves in the foot. It's only a matter of time until the gurus rip this layer and figure out how it works, then make a layer that's compatible with many more N64 Roms. Sounds like a lot of fun to me.
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Old May 8th, 2003   #45 (permalink)
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From what I understood the guy say, is that the game is available on ROM because nintendo made an emulator for it, then someone got the game. I'm not saying Nintendo didn't do what they did to get OoT on the GC.
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Old May 8th, 2003   #46 (permalink)
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Quote:
Originally posted by Macaijah
It's possible that Nintendo whipped up a quick and easy compatibility layer for Zelda the Master Quest. Would it really be so hard? After all, they made the GC, N64 and Zelda. It's not like they had to reverse engineer the hardware just to figure out what to do. They have all the resources necessary to quickly and easily make a compat layer. The programmers didn't get to where they are by being incompetent.

However, if Nintendo did make a small emu for their Master Quest Zelda, they may have shot themselves in the foot. It's only a matter of time until the gurus rip this layer and figure out how it works, then make a layer that's compatible with many more N64 Roms. Sounds like a lot of fun to me.
thats what i thought....but how did the guy rip it? i thought it wasnt possible yet to rip something from a GC disk
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Old May 8th, 2003   #47 (permalink)
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Now that's the best question, HOW did he rip it?


Maybe its a hacked DD version made to look like the GC one? :confused:
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Old May 8th, 2003   #48 (permalink)
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Quote:
Originally posted by Dark Zero
Now that's the best question, HOW did he rip it?


Maybe its a hacked DD version made to look like the GC one? :confused:
i think he wouldnt go through all the trouble to make it look like the GC version
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Old May 8th, 2003   #49 (permalink)
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Yeah, I know that, but it would have been another possiblity. but back to wondering on how he ripped the GC one. ^_^
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Old May 8th, 2003   #50 (permalink)
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Very intriguing indeed. I bet there are some, specifically in the asian countries, who know a trick or two about the GC. I wouldn't put it past those asians to figure something out. The Hong Kong Silver guys had the PSX boot scheme figured out *and* stamped on copied CDs before most people had a PSX let alone understood the complex method of PS booting. Theres something in this GC puzzle that's missing or likely still secret.


Or, perhaps there was/is a leak somewhere inside nintendo.
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Old May 8th, 2003   #51 (permalink)
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Quote:
Originally posted by Macaijah
Very intriguing indeed. I bet there are some, specifically in the asian countries, who know a trick or two about the GC. I wouldn't put it past those asians to figure something out. The Hong Kong Silver guys had the PSX boot scheme figured out *and* stamped on copied CDs before most people had a PSX let alone understood the complex method of PS booting. Theres something in this GC puzzle that's missing or likely still secret.
yes indeed...something is missing...
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Old May 8th, 2003   #52 (permalink)
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Why are you suprised? Do you suppose the GC is a dump/hack free System? Surely the day that games would be ripped and perphaps an initial emulator will come,..yes, there is an encryption embedded and the GC cd wouldnt fit the PC cdrom,..but if there is a will, then there is a way

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Old May 8th, 2003   #53 (permalink)
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Quote:
Originally posted by Elly
Why are you suprised? Do you suppose the GC is a dump/hack free System? Surely the day that games would be ripped and perphaps an initial emulator will come,..yes, there is an encryption embedded and the GC cd wouldnt fit the PC cdrom,..but if there is a will, then there is a way

Yours,
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yeah i know but i want to know what is that WAY....:P
i never said the GameCube was hack free.
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Old May 9th, 2003   #54 (permalink)
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FF1 on WSC and PSX
PSX
WSC
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Old August 5th, 2009   #55 (permalink)
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For those of you who have asked about the "conundrum" of playing the Gcube Master Quest on an N64 emu, Master Quest was not compiled as a Gcube game, it was essentially an N64 ROM of a Nintendo-modified Ocarina of Time, stored on a Gcube disk along with a Nintendo-developed N64 emu for the Gcube.

Quote:
Originally Posted by brendoncdodd View Post
For those of you who have asked about the "conundrum" of playing the Gcube Master Quest on an N64 emu, Master Quest was not compiled as a Gcube game, it was essentially an N64 ROM of a Nintendo-modified Ocarina of Time, stored on a Gcube disk along with a Nintendo-developed N64 emu for the Gcube.
Sorry. I didn't see that this had already been said. This is my first post on Ngemu and I'm used to forums that order posts newest to oldest. Perhaps there is a way to configure my profile to do this...

Last edited by brendoncdodd; August 5th, 2009 at 17:52.. Reason: Automerged Doublepost
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Old August 5th, 2009   #56 (permalink)
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Yeah and this is also a post from 2003.... wow look at me 6 years ago! Good times...

Welcome btw ^^
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