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#121 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,957
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Zeke? You've played the NES version of DQIV right? Which one do you like better? I always tend to like the originals better then the remakes. Although DQIII for the SNES is an exception since it was really, really, nicely done!
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Necrosaro: Windows XP Pro x64 Edition SP2 | Intel Core 2 Duo E6750 2.66GHz, 1333MHz FSB, 4MB L2 Cache | Asus P5K Deluxe, Intel P35 Chipset, Socket 775 | 4GB Kingston PC5300 DDR2 | Nvidia GeForce 8800GT, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500ADFD, 150Gb, SATA, Western Digital WD5000AAKS, 500GB, SATA | LG 16x DVD-RWx2 SATA. |
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#122 (permalink) |
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100% emulated freak
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Ari-fu ckin-zona
Posts: 1,026
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Well I have not heard from illuminius lately, but I assume that they have at least gotten that far...
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AMD Athlon 64 X2 3800+ | 2.0GB PC3200 | Maxtor 120GB sATA| GeForce 6800 GS 256MB Insignia IS-CM100751 19" | XP Pro SP2 | LG 16x Lightscribe DVD+/-RW | Realtek Audio
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#123 (permalink) |
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Registered User
Join Date: Jun 2003
Location: Kansas
Posts: 6
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Zeke_D:
Can you post the offsets of each of your characters? Or maybe just the royal soldier ... I think the character sets for both japenese and english are stored in SJIS in this game or something IIRC ... My problem is, I don't know Japanese, but I love the DW series so much it wouldn't stop me from writing a full blown translation patch for it regardless. I'll translate each line by line if I have to, while copying them to a piece of paper and taking them to friends in real life.. ![]() So, the most logical starting place for me was to get the offset, so I can start inserting text there as a testing ground to start translating real in game text (once I find where it is stored and decompress it..) Thanks in advance |
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